Add path preview to simplepathing
This commit is contained in:
@@ -16,7 +16,6 @@ import eu.crushedpixel.replaymod.registry.KeybindRegistry;
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import eu.crushedpixel.replaymod.registry.ReplayFileAppender;
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import eu.crushedpixel.replaymod.registry.UploadedFileHandler;
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import eu.crushedpixel.replaymod.renderer.CustomObjectRenderer;
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import eu.crushedpixel.replaymod.renderer.PathPreviewRenderer;
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import eu.crushedpixel.replaymod.renderer.SpectatorRenderer;
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import eu.crushedpixel.replaymod.settings.ReplaySettings;
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import eu.crushedpixel.replaymod.sound.SoundHandler;
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@@ -102,8 +101,6 @@ public class ReplayMod {
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@Deprecated
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public static TooltipRenderer tooltipRenderer;
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@Deprecated
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public static PathPreviewRenderer pathPreviewRenderer;
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@Deprecated
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public static CustomObjectRenderer customObjectRenderer;
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@Deprecated
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public static SoundHandler soundHandler = new SoundHandler();
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@@ -178,10 +175,6 @@ public class ReplayMod {
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FMLCommonHandler.instance().bus().register(customObjectRenderer);
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MinecraftForge.EVENT_BUS.register(customObjectRenderer);
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pathPreviewRenderer = new PathPreviewRenderer();
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FMLCommonHandler.instance().bus().register(pathPreviewRenderer);
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MinecraftForge.EVENT_BUS.register(pathPreviewRenderer);
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crosshairRenderHandler = new CrosshairRenderHandler();
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FMLCommonHandler.instance().bus().register(crosshairRenderHandler);
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MinecraftForge.EVENT_BUS.register(crosshairRenderHandler);
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@@ -15,6 +15,7 @@ import com.replaymod.replaystudio.pathing.interpolation.LinearInterpolator;
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import com.replaymod.replaystudio.pathing.path.Keyframe;
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import com.replaymod.replaystudio.pathing.path.Timeline;
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import com.replaymod.simplepathing.gui.GuiPathing;
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import com.replaymod.simplepathing.preview.PathPreview;
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import net.minecraftforge.fml.common.FMLCommonHandler;
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import net.minecraftforge.fml.common.Mod;
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import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;
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@@ -32,6 +33,8 @@ public class ReplayModSimplePathing implements PathingRegistry {
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private Logger logger;
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private GuiPathing guiPathing;
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@Mod.EventHandler
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public void preInit(FMLPreInitializationEvent event) {
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logger = event.getModLog();
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@@ -39,11 +42,14 @@ public class ReplayModSimplePathing implements PathingRegistry {
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core.getSettingsRegistry().register(Setting.class);
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FMLCommonHandler.instance().bus().register(this);
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PathPreview pathPreview = new PathPreview(this);
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pathPreview.register();
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}
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@SubscribeEvent
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public void postReplayOpen(ReplayOpenEvent.Post event) {
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new GuiPathing(core, this, event.getReplayHandler());
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guiPathing = new GuiPathing(core, this, event.getReplayHandler());
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}
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private Timeline currentTimeline = createTimeline(); { currentTimeline.createPath(); currentTimeline.createPath(); }
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@@ -113,4 +119,8 @@ public class ReplayModSimplePathing implements PathingRegistry {
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public ReplayMod getCore() {
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return core;
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}
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public GuiPathing getGuiPathing() {
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return guiPathing;
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}
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}
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@@ -3,9 +3,7 @@ package com.replaymod.simplepathing;
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import com.replaymod.core.SettingsRegistry;
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public final class Setting<T> extends SettingsRegistry.SettingKeys<T> {
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// public static final Setting<Boolean> RECORD_SINGLEPLAYER = make("recordSingleplayer", "recordsingleplayer", true);
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// public static final Setting<Boolean> RECORD_SERVER = make("recordServer", "recordserver", true);
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// public static final Setting<Boolean> INDICATOR = make("indicator", "indicator", true);
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public static final Setting<Boolean> PATH_PREVIEW = make("pathpreview", "pathpreview", true);
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private static <T> Setting<T> make(String key, String displayName, T defaultValue) {
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return new Setting<>(key, displayName, defaultValue);
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@@ -480,6 +480,10 @@ public class GuiPathing {
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return mod;
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}
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public EntityPositionTracker getEntityTracker() {
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return entityTracker;
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}
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private class LoadEntityTrackerPopup extends AbstractGuiPopup<LoadEntityTrackerPopup> {
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private final GuiProgressBar progressBar = new GuiProgressBar(popup).setSize(300, 20)
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.setI18nLabel("replaymod.gui.loadentitytracker");
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@@ -0,0 +1,58 @@
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package com.replaymod.simplepathing.preview;
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import com.replaymod.core.events.SettingsChangedEvent;
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import com.replaymod.replay.ReplayHandler;
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import com.replaymod.replay.events.ReplayCloseEvent;
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import com.replaymod.replay.events.ReplayOpenEvent;
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import com.replaymod.simplepathing.ReplayModSimplePathing;
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import com.replaymod.simplepathing.Setting;
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import net.minecraftforge.fml.common.FMLCommonHandler;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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public class PathPreview {
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private final ReplayModSimplePathing mod;
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private ReplayHandler replayHandler;
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private PathPreviewRenderer renderer;
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public PathPreview(ReplayModSimplePathing mod) {
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this.mod = mod;
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}
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public void register() {
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FMLCommonHandler.instance().bus().register(this);
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}
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@SubscribeEvent
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public void onReplayOpen(ReplayOpenEvent.Post event) {
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replayHandler = event.getReplayHandler();
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update();
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}
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@SubscribeEvent
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public void onReplayClose(ReplayCloseEvent.Pre event) {
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replayHandler = null;
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update();
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}
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@SubscribeEvent
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public void onSettingsChanged(SettingsChangedEvent event) {
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if (event.getKey() == Setting.PATH_PREVIEW) {
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update();
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}
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}
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private void update() {
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if (mod.getCore().getSettingsRegistry().get(Setting.PATH_PREVIEW) && replayHandler != null) {
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if (renderer == null) {
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renderer = new PathPreviewRenderer(mod, replayHandler);
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renderer.register();
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}
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} else {
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if (renderer != null) {
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renderer.unregister();
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renderer = null;
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}
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}
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}
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}
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@@ -0,0 +1,348 @@
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package com.replaymod.simplepathing.preview;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.pathing.properties.CameraProperties;
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import com.replaymod.pathing.properties.SpectatorProperty;
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import com.replaymod.pathing.properties.TimestampProperty;
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import com.replaymod.replay.ReplayHandler;
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import com.replaymod.replaystudio.pathing.interpolation.Interpolator;
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import com.replaymod.replaystudio.pathing.path.Keyframe;
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import com.replaymod.replaystudio.pathing.path.Path;
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import com.replaymod.replaystudio.pathing.path.PathSegment;
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import com.replaymod.replaystudio.pathing.path.Timeline;
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import com.replaymod.replaystudio.util.EntityPositionTracker;
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import com.replaymod.replaystudio.util.Location;
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import com.replaymod.simplepathing.ReplayModSimplePathing;
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import com.replaymod.simplepathing.gui.GuiPathing;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.WorldRenderer;
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import net.minecraft.entity.Entity;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.client.event.RenderWorldLastEvent;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
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import org.apache.commons.lang3.tuple.Pair;
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import org.apache.commons.lang3.tuple.Triple;
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import org.lwjgl.opengl.GL11;
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import java.util.Comparator;
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import java.util.Optional;
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import static com.replaymod.core.ReplayMod.TEXTURE;
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public class PathPreviewRenderer {
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private static final ResourceLocation CAMERA_HEAD = new ResourceLocation("replaymod", "camera_head.png");
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private static final Minecraft mc = Minecraft.getMinecraft();
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private final ReplayModSimplePathing mod;
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private final ReplayHandler replayHandler;
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public PathPreviewRenderer(ReplayModSimplePathing mod, ReplayHandler replayHandler) {
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this.mod = mod;
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this.replayHandler = replayHandler;
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}
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public void register() {
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MinecraftForge.EVENT_BUS.register(this);
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}
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public void unregister() {
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MinecraftForge.EVENT_BUS.unregister(this);
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}
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@SubscribeEvent
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public void renderCameraPath(RenderWorldLastEvent event) {
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if (!replayHandler.getReplaySender().isAsyncMode() || mc.gameSettings.hideGUI) return;
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Entity view = mc.getRenderViewEntity();
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if (view == null) return;
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GuiPathing guiPathing = mod.getGuiPathing();
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if (guiPathing == null) return;
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EntityPositionTracker entityTracker = guiPathing.getEntityTracker();
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Timeline timeline = mod.getCurrentTimeline();
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if (timeline == null) return;
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Path path = timeline.getPaths().get(GuiPathing.POSITION_PATH);
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if (path.getKeyframes().isEmpty()) return;
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Path timePath = timeline.getPaths().get(GuiPathing.TIME_PATH);
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path.update();
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int renderDistance = mc.gameSettings.renderDistanceChunks * 16;
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int renderDistanceSquared = renderDistance * renderDistance;
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// Eye height is subtracted to make path appear higher (at eye height) than it actually is (at foot height)
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Triple<Double, Double, Double> viewPos = Triple.of(view.posX, view.posY - view.getEyeHeight(), view.posZ);
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GL11.glPushAttrib(GL11.GL_ALL_ATTRIB_BITS);
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try {
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GL11.glDisable(GL11.GL_LIGHTING);
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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GL11.glEnable(GL11.GL_BLEND);
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for (PathSegment segment : path.getSegments()) {
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Interpolator interpolator = segment.getInterpolator();
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Keyframe start = segment.getStartKeyframe();
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Keyframe end = segment.getEndKeyframe();
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long diff = (int) (end.getTime() - start.getTime());
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boolean spectator = interpolator.getKeyframeProperties().contains(SpectatorProperty.PROPERTY);
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if (spectator && entityTracker == null) {
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continue; // Cannot render spectator positions when entity tracker is not yet loaded
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}
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// Spectator segments have 20 lines per second whereas normal segments have a fixed 100
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long steps = spectator ? diff / 50 : 100;
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Triple<Double, Double, Double> prevPos = null;
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for (int i = 0; i <= steps; i++) {
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long time = start.getTime() + diff * i / steps;
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if (spectator) {
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Optional<Integer> entityId = path.getValue(SpectatorProperty.PROPERTY, time);
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Optional<Integer> replayTime = timePath.getValue(TimestampProperty.PROPERTY, time);
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if (entityId.isPresent() && replayTime.isPresent()) {
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Location loc = entityTracker.getEntityPositionAtTimestamp(entityId.get(), replayTime.get());
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if (loc != null) {
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Triple<Double, Double, Double> pos = Triple.of(loc.getX(), loc.getY(), loc.getZ());
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if (prevPos != null) {
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drawConnection(viewPos, prevPos, pos, 0x0000ff, renderDistanceSquared);
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}
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prevPos = pos;
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continue;
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}
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}
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} else {
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Optional<Triple<Double, Double, Double>> optPos = path.getValue(CameraProperties.POSITION, time);
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if (optPos.isPresent()) {
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Triple<Double, Double, Double> pos = optPos.get();
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if (prevPos != null) {
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drawConnection(viewPos, prevPos, pos, 0xff0000, renderDistanceSquared);
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}
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prevPos = pos;
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continue;
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}
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}
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prevPos = null;
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}
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}
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GL11.glEnable(GL11.GL_TEXTURE_2D);
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GL11.glBlendFunc(GL11.GL_DST_COLOR, GL11.GL_SRC_COLOR);
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GL11.glDisable(GL11.GL_DEPTH_TEST);
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path.getKeyframes().stream()
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.map(k -> Pair.of(k, k.getValue(CameraProperties.POSITION)))
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.filter(p -> p.getRight().isPresent())
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.map(p -> Pair.of(p.getLeft(), p.getRight().get()))
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.filter(p -> distanceSquared(p.getRight(), viewPos) < renderDistanceSquared)
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.sorted(new KeyframeComparator(viewPos)) // Need to render the furthest first
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.forEachOrdered(p -> drawPoint(viewPos, p.getRight(), p.getLeft()));
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GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
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GL11.glEnable(GL11.GL_DEPTH_TEST);
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int time = guiPathing.timeline.getCursorPosition();
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Optional<Integer> entityId = path.getValue(SpectatorProperty.PROPERTY, time);
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if (entityId.isPresent()) {
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// Spectating an entity
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if (entityTracker != null) {
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Optional<Integer> replayTime = timePath.getValue(TimestampProperty.PROPERTY, time);
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if (replayTime.isPresent()) {
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Location loc = entityTracker.getEntityPositionAtTimestamp(entityId.get(), replayTime.get());
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if (loc != null) {
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drawCamera(viewPos,
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Triple.of(loc.getX(), loc.getY(), loc.getZ()),
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Triple.of(loc.getYaw(), loc.getPitch(), 0f));
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}
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}
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}
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} else {
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// Normal camera path
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Optional<Triple<Double, Double, Double>> cameraPos = path.getValue(CameraProperties.POSITION, time);
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Optional<Triple<Float, Float, Float>> cameraRot = path.getValue(CameraProperties.ROTATION, time);
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if (cameraPos.isPresent() && cameraRot.isPresent()) {
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drawCamera(viewPos, cameraPos.get(), cameraRot.get());
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}
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}
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} finally {
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GlStateManager.popAttrib();
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}
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}
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private static double distanceSquared(Triple<Double, Double, Double> p1, Triple<Double, Double, Double> p2) {
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double dx = p1.getLeft() - p2.getLeft();
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double dy = p1.getMiddle() - p2.getMiddle();
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double dz = p1.getRight() - p2.getRight();
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return dx * dx + dy * dy + dz * dz;
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}
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private void drawConnection(Triple<Double, Double, Double> view,
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Triple<Double, Double, Double> pos1,
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Triple<Double, Double, Double> pos2,
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int color, int renderDistanceSquared) {
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if (distanceSquared(view, pos1) > renderDistanceSquared) return;
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if (distanceSquared(view, pos2) > renderDistanceSquared) return;
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer renderer = tessellator.getWorldRenderer();
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renderer.setTranslation(-view.getLeft(), -view.getMiddle(), -view.getRight());
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renderer.startDrawing(GL11.GL_LINES);
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renderer.setColorRGBA_I(color, 255);
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renderer.addVertex(pos1.getLeft(), pos1.getMiddle(), pos1.getRight());
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renderer.addVertex(pos2.getLeft(), pos2.getMiddle(), pos2.getRight());
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GL11.glLineWidth(3);
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tessellator.draw();
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renderer.setTranslation(0, 0, 0);
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}
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private void drawPoint(Triple<Double, Double, Double> view,
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Triple<Double, Double, Double> pos,
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Keyframe keyframe) {
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer renderer = tessellator.getWorldRenderer();
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renderer.setTranslation(0, 0, 0);
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mc.renderEngine.bindTexture(TEXTURE);
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float posX = 80f / ReplayMod.TEXTURE_SIZE;
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float posY = 0f;
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float size = 10f / ReplayMod.TEXTURE_SIZE;
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if (keyframe == mod.getSelectedPositionKeyframe()) {
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posY += size;
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}
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if (keyframe.getValue(SpectatorProperty.PROPERTY).isPresent()) {
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posX += size;
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}
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float minX = -0.5f;
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float minY = -0.5f;
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float maxX = 0.5f;
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float maxY = 0.5f;
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renderer.startDrawingQuads();
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renderer.addVertexWithUV(minX, minY, 0, posX + size, posY + size);
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renderer.addVertexWithUV(minX, maxY, 0, posX + size, posY);
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renderer.addVertexWithUV(maxX, maxY, 0, posX, posY);
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renderer.addVertexWithUV(maxX, minY, 0, posX, posY + size);
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GL11.glPushMatrix();
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GL11.glTranslated(
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pos.getLeft() - view.getLeft(),
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pos.getMiddle() - view.getMiddle(),
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pos.getRight() - view.getRight()
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);
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GL11.glNormal3f(0, 1, 0);
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GL11.glRotatef(-mc.getRenderManager().playerViewY, 0, 1, 0);
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GL11.glRotatef(mc.getRenderManager().playerViewX, 1, 0, 0);
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tessellator.draw();
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GL11.glPopMatrix();
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}
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private void drawCamera(Triple<Double, Double, Double> view,
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Triple<Double, Double, Double> pos,
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Triple<Float, Float, Float> rot) {
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer renderer = tessellator.getWorldRenderer();
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renderer.setTranslation(0, 0, 0);
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mc.renderEngine.bindTexture(CAMERA_HEAD);
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GL11.glPushMatrix();
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GL11.glTranslated(
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pos.getLeft() - view.getLeft(),
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pos.getMiddle() - view.getMiddle(),
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pos.getRight() - view.getRight()
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);
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GL11.glRotated(-rot.getLeft(), 0, 1, 0); // Yaw
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GL11.glRotated(rot.getMiddle(), 1, 0, 0); // Pitch
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GL11.glRotated(rot.getRight(), 0, 0, 1); // Roll
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GL11.glNormal3f(0, 1, 0);
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//draw the position line
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GL11.glDisable(GL11.GL_TEXTURE_2D);
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renderer.startDrawing(GL11.GL_LINES);
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renderer.setColorRGBA_I(0x00ff00, 170);
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renderer.addVertex(0, 0, 0);
|
||||
renderer.addVertex(0, 0, 2);
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
// draw camera cube
|
||||
GL11.glEnable(GL11.GL_TEXTURE_2D);
|
||||
|
||||
float cubeSize = 0.5f;
|
||||
|
||||
double r = -cubeSize/2;
|
||||
|
||||
renderer.startDrawingQuads();
|
||||
|
||||
renderer.setColorRGBA_I(0xffffff, 200);
|
||||
|
||||
//back
|
||||
renderer.addVertexWithUV(r, r + cubeSize, r, 3 * 8 / 64f, 8 / 64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r + cubeSize, r, 4*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r, r, 4*8/64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(r, r, r, 3*8/64f, 2*8/64f);
|
||||
|
||||
//front
|
||||
renderer.addVertexWithUV(r + cubeSize, r, r + cubeSize, 2 * 8 / 64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r + cubeSize, r + cubeSize, 2 * 8 / 64f, 8/64f);
|
||||
renderer.addVertexWithUV(r, r + cubeSize, r + cubeSize, 8 / 64f, 8 / 64f);
|
||||
renderer.addVertexWithUV(r, r, r + cubeSize, 8 / 64f, 2*8/64f);
|
||||
|
||||
//left
|
||||
renderer.addVertexWithUV(r + cubeSize, r + cubeSize, r, 0, 8/64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r + cubeSize, r + cubeSize, 8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r, r + cubeSize, 8/64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(r+cubeSize, r, r, 0, 2*8/64f);
|
||||
|
||||
//right
|
||||
renderer.addVertexWithUV(r, r + cubeSize, r + cubeSize, 2*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r, r + cubeSize, r, 3*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r, r, r, 3*8/64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(r, r, r + cubeSize, 2 * 8 / 64f, 2 * 8 / 64f);
|
||||
|
||||
//bottom
|
||||
renderer.addVertexWithUV(r + cubeSize, r, r, 3*8/64f, 0);
|
||||
renderer.addVertexWithUV(r + cubeSize, r, r + cubeSize, 3*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r, r, r + cubeSize, 2*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r, r, r, 2 * 8 / 64f, 0);
|
||||
|
||||
//top
|
||||
renderer.addVertexWithUV(r, r + cubeSize, r, 8/64f, 0);
|
||||
renderer.addVertexWithUV(r, r + cubeSize, r + cubeSize, 8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r + cubeSize, r + cubeSize, 2*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(r + cubeSize, r + cubeSize, r, 2 * 8 / 64f, 0);
|
||||
|
||||
tessellator.draw();
|
||||
|
||||
GL11.glPopMatrix();
|
||||
}
|
||||
|
||||
private class KeyframeComparator implements Comparator<Pair<Keyframe, Triple<Double, Double, Double>>> {
|
||||
private final Triple<Double, Double, Double> viewPos;
|
||||
|
||||
public KeyframeComparator(Triple<Double, Double, Double> viewPos) {
|
||||
this.viewPos = viewPos;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compare(Pair<Keyframe, Triple<Double, Double, Double>> o1,
|
||||
Pair<Keyframe, Triple<Double, Double, Double>> o2) {
|
||||
return -Double.compare(distanceSquared(o1.getRight(), viewPos), distanceSquared(o2.getRight(), viewPos));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,309 +0,0 @@
|
||||
package eu.crushedpixel.replaymod.renderer;
|
||||
|
||||
import eu.crushedpixel.replaymod.events.KeyframesModifyEvent;
|
||||
import eu.crushedpixel.replaymod.holders.AdvancedPosition;
|
||||
import eu.crushedpixel.replaymod.holders.Keyframe;
|
||||
import eu.crushedpixel.replaymod.holders.SpectatorData;
|
||||
import eu.crushedpixel.replaymod.interpolation.AdvancedPositionKeyframeList;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.renderer.Tessellator;
|
||||
import net.minecraft.client.renderer.WorldRenderer;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.Comparator;
|
||||
|
||||
import static com.replaymod.core.ReplayMod.TEXTURE;
|
||||
|
||||
public class PathPreviewRenderer {
|
||||
|
||||
private static final Minecraft mc = Minecraft.getMinecraft();
|
||||
private static final int DEFAULT_PATH_COLOR = Color.RED.getRGB();
|
||||
private static final int SPECTATOR_PATH_COLOR = Color.BLUE.getRGB();
|
||||
|
||||
private DistanceComparator distanceComparator = new DistanceComparator();
|
||||
|
||||
private AdvancedPositionKeyframeList keyframes;
|
||||
|
||||
private final ResourceLocation cameraHeadResource = new ResourceLocation("replaymod", "camera_head.png");
|
||||
|
||||
@SubscribeEvent
|
||||
public void renderCameraPath(RenderWorldLastEvent event) {
|
||||
// TODO
|
||||
// if(!ReplayHandler.isInReplay() || ReplayHandler.isInPath() || !ReplayMod.replaySettings.showPathPreview() || mc.gameSettings.hideGUI) return;
|
||||
//
|
||||
// GlStateManager.pushAttrib();
|
||||
//
|
||||
// int renderDistanceSquared = mc.gameSettings.renderDistanceChunks*16 * mc.gameSettings.renderDistanceChunks*16;
|
||||
//
|
||||
// Entity entity = ReplayHandler.getCameraEntity();
|
||||
// if(entity == null) return;
|
||||
//
|
||||
// double doubleX = entity.posX;
|
||||
// double doubleY = entity.posY;
|
||||
// double doubleZ = entity.posZ;
|
||||
//
|
||||
// GlStateManager.disableLighting();
|
||||
// GlStateManager.disableTexture2D();
|
||||
// GlStateManager.enableBlend();
|
||||
//
|
||||
// if(keyframes.size() > 1) {
|
||||
// AdvancedPosition previousPosition = null;
|
||||
//
|
||||
// int i = 0;
|
||||
// for(Keyframe<AdvancedPosition> property : keyframes) {
|
||||
// int timestamp = property.getRealTimestamp();
|
||||
// int nextTimestamp = timestamp;
|
||||
//
|
||||
// if(i+1 < keyframes.size()) {
|
||||
// nextTimestamp = keyframes.get(i+1).getRealTimestamp();
|
||||
// }
|
||||
//
|
||||
// int diff = nextTimestamp-timestamp;
|
||||
// int step = diff/100;
|
||||
//
|
||||
// for(int currentTimestamp = timestamp; currentTimestamp < nextTimestamp; currentTimestamp += step) {
|
||||
// AdvancedPosition position = keyframes.getInterpolatedValueForTimestamp(currentTimestamp, ReplayMod.replaySettings.isLinearMovement());
|
||||
// if(previousPosition != null) {
|
||||
// drawConnection(doubleX, doubleY, doubleZ, previousPosition, position, DEFAULT_PATH_COLOR, renderDistanceSquared);
|
||||
// }
|
||||
// previousPosition = position;
|
||||
// }
|
||||
//
|
||||
// i++;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// distanceComparator.setPlayerPos(doubleX, doubleY + 1.4, doubleZ);
|
||||
//
|
||||
// List<Keyframe<AdvancedPosition>> distanceSorted = new ArrayList<Keyframe<AdvancedPosition>>(keyframes);
|
||||
// Collections.sort(distanceSorted, distanceComparator);
|
||||
//
|
||||
// GlStateManager.enableTexture2D();
|
||||
// GlStateManager.blendFunc(GL11.GL_DST_COLOR, GL11.GL_SRC_COLOR);
|
||||
//
|
||||
// GlStateManager.disableDepth();
|
||||
//
|
||||
// for(Keyframe<AdvancedPosition> kf : distanceSorted) {
|
||||
// if(kf.getValue().distanceSquared(entity.posX, entity.posY, entity.posZ) < renderDistanceSquared) {
|
||||
// drawPoint(doubleX, doubleY, doubleZ, kf);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// if(ReplayHandler.getPositionKeyframes().size() > 1) {
|
||||
// AdvancedPosition cameraPosition = ReplayHandler.getPositionKeyframes().getInterpolatedValueForTimestamp(ReplayHandler.getRealTimelineCursor(),
|
||||
// ReplayMod.replaySettings.isLinearMovement());
|
||||
// if(cameraPosition != null) {
|
||||
// GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
|
||||
// drawCamera(doubleX, doubleY, doubleZ, cameraPosition);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// GlStateManager.disableBlend();
|
||||
//
|
||||
// GlStateManager.popAttrib();
|
||||
}
|
||||
|
||||
@SubscribeEvent
|
||||
public void recalcSpline(KeyframesModifyEvent event) {
|
||||
// TODO
|
||||
// keyframes = ReplayHandler.getPositionKeyframes();
|
||||
}
|
||||
|
||||
private class DistanceComparator implements Comparator<Keyframe<AdvancedPosition>> {
|
||||
|
||||
private double playerX, playerY, playerZ;
|
||||
|
||||
public void setPlayerPos(double playerX, double playerY, double playerZ) {
|
||||
this.playerX = playerX;
|
||||
this.playerY = playerY;
|
||||
this.playerZ = playerZ;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compare(Keyframe<AdvancedPosition> o1, Keyframe<AdvancedPosition> o2) {
|
||||
return -(new Double(o1.getValue().distanceSquared(playerX, playerY, playerZ)).compareTo(o2.getValue().distanceSquared(playerX, playerY, playerZ)));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
private void drawConnection(double playerX, double playerY, double playerZ, AdvancedPosition pos1, AdvancedPosition pos2, int color, int renderDistanceSquared) {
|
||||
if(pos2.distanceSquared(playerX, playerY, playerZ) > renderDistanceSquared) return;
|
||||
GlStateManager.pushMatrix();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
WorldRenderer renderer = tessellator.getWorldRenderer();
|
||||
|
||||
GL11.glLineWidth(3.0F);
|
||||
|
||||
double x = pos1.getX() - playerX;
|
||||
double y = pos1.getY() - playerY;
|
||||
double z = pos1.getZ() - playerZ;
|
||||
|
||||
renderer.setTranslation(x, y+1.4, z);
|
||||
|
||||
renderer.startDrawing(1);
|
||||
|
||||
renderer.setColorRGBA_I(color, 255);
|
||||
|
||||
renderer.addVertex(pos2.getX() - pos1.getX(), pos2.getY() - pos1.getY(), pos2.getZ() - pos1.getZ());
|
||||
renderer.addVertex(0, 0, 0);
|
||||
|
||||
tessellator.draw();
|
||||
renderer.setTranslation(0, 0, 0);
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
private void drawPoint(double playerX, double playerY, double playerZ, Keyframe<AdvancedPosition> kf) {
|
||||
GlStateManager.pushMatrix();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
WorldRenderer renderer = tessellator.getWorldRenderer();
|
||||
|
||||
mc.renderEngine.bindTexture(TEXTURE);
|
||||
|
||||
AdvancedPosition pos1 = kf.getValue();
|
||||
|
||||
double x = pos1.getX() - playerX;
|
||||
double y = pos1.getY() - playerY;
|
||||
double z = pos1.getZ() - playerZ;
|
||||
|
||||
GlStateManager.translate(x, y+1.4, z);
|
||||
|
||||
float pitch = mc.getRenderManager().playerViewX;
|
||||
float yaw = mc.getRenderManager().playerViewY;
|
||||
|
||||
GL11.glNormal3f(0, 1, 0);
|
||||
|
||||
GlStateManager.rotate(-yaw, 0, 1, 0);
|
||||
GlStateManager.rotate(pitch, 1, 0, 0);
|
||||
|
||||
renderer.startDrawingQuads();
|
||||
|
||||
float posX = 80/128f;
|
||||
float posY = 0;
|
||||
float size = 10/128f;
|
||||
|
||||
|
||||
// TODO
|
||||
// if(kf.equals(ReplayHandler.getSelectedKeyframe())) {
|
||||
// posY += size;
|
||||
// }
|
||||
|
||||
if(pos1 instanceof SpectatorData) {
|
||||
posX += size;
|
||||
}
|
||||
|
||||
float minX = -0.5f;
|
||||
float minY = -0.5f;
|
||||
float maxX = 0.5f;
|
||||
float maxY = 0.5f;
|
||||
|
||||
renderer.addVertexWithUV(minX, minY, 0, posX + size, posY + size);
|
||||
renderer.addVertexWithUV(minX, maxY, 0, posX + size, posY);
|
||||
renderer.addVertexWithUV(maxX, maxY, 0, posX, posY);
|
||||
renderer.addVertexWithUV(maxX, minY, 0, posX, posY + size);
|
||||
|
||||
tessellator.draw();
|
||||
renderer.setTranslation(0, 0, 0);
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
|
||||
private void drawCamera(double playerX, double playerY, double playerZ, AdvancedPosition pos) {
|
||||
GlStateManager.pushMatrix();
|
||||
|
||||
Tessellator tessellator = Tessellator.getInstance();
|
||||
WorldRenderer renderer = tessellator.getWorldRenderer();
|
||||
|
||||
mc.renderEngine.bindTexture(cameraHeadResource);
|
||||
|
||||
double x = pos.getX() - playerX;
|
||||
double y = pos.getY() - playerY;
|
||||
double z = pos.getZ() - playerZ;
|
||||
|
||||
GlStateManager.translate(x, y + 1.4, z);
|
||||
|
||||
GL11.glNormal3f(0, 1, 0);
|
||||
|
||||
//draw the position line
|
||||
AdvancedPosition pos2 = pos.getDestination(2);
|
||||
|
||||
GlStateManager.enableDepth();
|
||||
GlStateManager.disableLighting();
|
||||
GlStateManager.disableTexture2D();
|
||||
GlStateManager.enableBlend();
|
||||
renderer.startDrawing(1);
|
||||
|
||||
renderer.setColorRGBA_I(Color.GREEN.getRGB(), 170);
|
||||
|
||||
renderer.addVertex(pos2.getX() - pos.getX(), pos2.getY() - pos.getY(), pos2.getZ() - pos.getZ());
|
||||
renderer.addVertex(0, 0, 0);
|
||||
|
||||
Tessellator.getInstance().draw();
|
||||
|
||||
GlStateManager.enableTexture2D();
|
||||
|
||||
GlStateManager.rotate((float) -pos.getYaw(), 0, 1, 0);
|
||||
GlStateManager.rotate((float) pos.getPitch(), 1, 0, 0);
|
||||
GlStateManager.rotate((float) pos.getRoll(), 0, 0, 1);
|
||||
|
||||
float cubeSize = 0.5f;
|
||||
|
||||
x = y = z = -cubeSize/2;
|
||||
|
||||
renderer.startDrawingQuads();
|
||||
|
||||
renderer.setColorRGBA_I(Color.WHITE.getRGB(), 200);
|
||||
|
||||
//back
|
||||
renderer.addVertexWithUV(x, y + cubeSize, z, 3 * 8 / 64f, 8 / 64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y + cubeSize, z, 4*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y, z, 4*8/64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(x, y, z, 3*8/64f, 2*8/64f);
|
||||
|
||||
//front
|
||||
renderer.addVertexWithUV(x + cubeSize, y, z + cubeSize, 2 * 8 / 64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y + cubeSize, z + cubeSize, 2 * 8 / 64f, 8/64f);
|
||||
renderer.addVertexWithUV(x, y + cubeSize, z + cubeSize, 8 / 64f, 8 / 64f);
|
||||
renderer.addVertexWithUV(x, y, z + cubeSize, 8 / 64f, 2*8/64f);
|
||||
|
||||
//left
|
||||
renderer.addVertexWithUV(x + cubeSize, y + cubeSize, z, 0, 8/64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y + cubeSize, z + cubeSize, 8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y, z + cubeSize, 8/64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(x+cubeSize,y,z, 0, 2*8/64f);
|
||||
|
||||
//right
|
||||
renderer.addVertexWithUV(x, y + cubeSize, z + cubeSize, 2*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x, y + cubeSize, z, 3*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x, y, z, 3*8/64f, 2*8/64f);
|
||||
renderer.addVertexWithUV(x, y, z + cubeSize, 2 * 8 / 64f, 2 * 8 / 64f);
|
||||
|
||||
//bottom
|
||||
renderer.addVertexWithUV(x + cubeSize, y, z, 3*8/64f, 0);
|
||||
renderer.addVertexWithUV(x + cubeSize, y, z + cubeSize, 3*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x, y, z + cubeSize, 2*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x, y, z, 2 * 8 / 64f, 0);
|
||||
|
||||
//top
|
||||
renderer.addVertexWithUV(x, y + cubeSize, z, 8/64f, 0);
|
||||
renderer.addVertexWithUV(x, y + cubeSize, z + cubeSize, 8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y + cubeSize, z + cubeSize, 2*8/64f, 8/64f);
|
||||
renderer.addVertexWithUV(x + cubeSize, y + cubeSize, z, 2 * 8 / 64f, 0);
|
||||
|
||||
Tessellator.getInstance().draw();
|
||||
renderer.setTranslation(0, 0, 0);
|
||||
|
||||
GlStateManager.popMatrix();
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user