[1.7.10] Fix crash when opening replay
Looks to be two regressions, one due to login phase inclusion and one due to simplification of InputReplayTimer.
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@@ -120,5 +120,12 @@ public abstract class MixinPlayerControllerMP {
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//$$ ci.cancel();
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//$$ }
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//$$ }
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//$$
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//$$ @Inject(method = "resetBlockRemoving", at = @At("HEAD"), cancellable = true)
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//$$ private void replayModReplay_skipWorldTick(CallbackInfo ci) {
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//$$ if (this.mc.theWorld == null) {
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//$$ ci.cancel();
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//$$ }
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//$$ }
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//#endif
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}
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