Update to 20w22a (minimal mode only)
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@@ -14,6 +14,10 @@ public class ReplayTimer extends WrappedTimer {
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//$$ private final Timer state = new Timer(0);
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//#endif
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//#if MC>=11600
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//$$ public int ticksThisFrame;
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//#endif
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public ReplayTimer(RenderTickCounter wrapped) {
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super(wrapped);
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}
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@@ -21,7 +25,13 @@ public class ReplayTimer extends WrappedTimer {
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@Override
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// This should be handled by Remap but it isn't (was handled before a9724e3).
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//#if MC>=11400
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public void beginRenderTick(
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public
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//#if MC>=11600
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//$$ int
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//#else
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void
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//#endif
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beginRenderTick(
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//#else
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//$$ public void updateTimer(
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//#endif
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@@ -30,13 +40,22 @@ public class ReplayTimer extends WrappedTimer {
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//#endif
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) {
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copy(this, state); // Save our current state
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wrapped.beginRenderTick(
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//#if MC>=11400
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sysClock
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//#endif
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); // Update current state
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copy(state, this); // Restore our old state
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UpdatedCallback.EVENT.invoker().onUpdate();
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try {
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//#if MC>=11600
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//$$ ticksThisFrame =
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//#endif
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wrapped.beginRenderTick(
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//#if MC>=11400
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sysClock
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//#endif
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); // Update current state
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} finally {
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copy(state, this); // Restore our old state
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UpdatedCallback.EVENT.invoker().onUpdate();
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}
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//#if MC>=11600
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//$$ return ticksThisFrame;
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//#endif
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}
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public RenderTickCounter getWrapped() {
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