Update to 1.21.7
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package com.replaymod.render.mixin;
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import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
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import com.mojang.blaze3d.systems.CommandEncoder;
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import com.mojang.blaze3d.textures.GpuTexture;
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import com.replaymod.render.hooks.EntityRendererHandler;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.render.GameRenderer;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@Mixin(GameRenderer.class)
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public abstract class Mixin_PreserveDepthDuringGuiRendering {
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@WrapWithCondition(
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method = "render",
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at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/CommandEncoder;clearDepthTexture(Lcom/mojang/blaze3d/textures/GpuTexture;D)V")
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)
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private boolean replayModRender_skipClearWhenRecordingDepth(CommandEncoder instance, GpuTexture texture, double v) {
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EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) MinecraftClient.getInstance().gameRenderer).replayModRender_getHandler();
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return handler == null || !handler.getSettings().isDepthMap();
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}
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}
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@@ -0,0 +1,21 @@
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package com.replaymod.render.mixin;
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import com.llamalad7.mixinextras.injector.v2.WrapWithCondition;
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import com.mojang.blaze3d.systems.CommandEncoder;
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import com.mojang.blaze3d.textures.GpuTexture;
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import com.replaymod.render.hooks.EntityRendererHandler;
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import net.minecraft.client.render.GameRenderer;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@Mixin(GameRenderer.class)
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public abstract class Mixin_PreserveDepthDuringHandRendering {
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@WrapWithCondition(
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method = "renderWorld",
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at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/systems/CommandEncoder;clearDepthTexture(Lcom/mojang/blaze3d/textures/GpuTexture;D)V")
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)
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private boolean replayModRender_skipClearWhenRecordingDepth(CommandEncoder instance, GpuTexture texture, double v) {
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EntityRendererHandler handler = ((EntityRendererHandler.IEntityRenderer) this).replayModRender_getHandler();
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return handler == null || !handler.getSettings().isDepthMap();
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}
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}
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