Update to 1.21.7
This commit is contained in:
@@ -34,6 +34,8 @@ import org.lwjgl.opengl.GL11;
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//$$ import net.minecraft.client.render.RenderLayer;
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//$$ import net.minecraft.client.render.VertexConsumer;
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//$$ import net.minecraft.client.render.VertexConsumerProvider;
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//#else
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import static com.replaymod.core.versions.MCVer.bindTexture;
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//#endif
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//#if MC>=12102
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@@ -54,7 +56,6 @@ import java.util.Comparator;
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import java.util.Optional;
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import static com.replaymod.core.ReplayMod.TEXTURE;
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import static com.replaymod.core.versions.MCVer.bindTexture;
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import static com.replaymod.core.versions.MCVer.emitLine;
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import static com.replaymod.core.versions.MCVer.popMatrix;
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import static com.replaymod.core.versions.MCVer.pushMatrix;
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@@ -310,7 +311,9 @@ public class PathPreviewRenderer extends EventRegistrations {
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private void drawPoint(Vector3f view, Vector3f pos, Keyframe keyframe) {
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//#if MC<12105
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bindTexture(TEXTURE);
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//#endif
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float posX = 80f / ReplayMod.TEXTURE_SIZE;
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float posY = 0f;
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@@ -332,7 +335,11 @@ public class PathPreviewRenderer extends EventRegistrations {
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//#if MC>=12105
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//$$ VertexConsumerProvider.Immediate immediate = mc.getBufferBuilders().getEntityVertexConsumers();
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//$$ immediate.draw();
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//#if MC>=12106
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//$$ VertexConsumer buffer = immediate.getBuffer(RenderLayer.getTextSeeThrough(TEXTURE));
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//#else
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//$$ VertexConsumer buffer = immediate.getBuffer(RenderLayer.getGuiTexturedOverlay(TEXTURE));
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//#endif
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//#else
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Tessellator tessellator = Tessellator.getInstance();
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//#if MC>=12100
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@@ -343,10 +350,10 @@ public class PathPreviewRenderer extends EventRegistrations {
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//#endif
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//#endif
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buffer.vertex(minX, minY, 0).texture(posX + size, posY + size).color(255, 255, 255, 255).next();
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buffer.vertex(minX, maxY, 0).texture(posX + size, posY).color(255, 255, 255, 255).next();
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buffer.vertex(maxX, maxY, 0).texture(posX, posY).color(255, 255, 255, 255).next();
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buffer.vertex(maxX, minY, 0).texture(posX, posY + size).color(255, 255, 255, 255).next();
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vertex(buffer, minX, minY, 0, posX + size, posY + size, 255);
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vertex(buffer, minX, maxY, 0, posX + size, posY, 255);
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vertex(buffer, maxX, maxY, 0, posX, posY, 255);
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vertex(buffer, maxX, minY, 0, posX, posY + size, 255);
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pushMatrix();
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@@ -378,7 +385,9 @@ public class PathPreviewRenderer extends EventRegistrations {
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private void drawCamera(Vector3f view, Vector3f pos, Vector3f rot) {
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//#if MC<12105
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bindTexture(CAMERA_HEAD);
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//#endif
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pushMatrix();
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@@ -434,13 +443,11 @@ public class PathPreviewRenderer extends EventRegistrations {
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float cubeSize = 0.5f;
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//#if MC>=12100
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//$$ float r = -cubeSize/2;
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//#else
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double r = -cubeSize/2;
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//#endif
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float r = -cubeSize/2;
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//#if MC>=12105
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//#if MC>=12106
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//$$ buffer = immediate.getBuffer(RenderLayer.getText(CAMERA_HEAD));
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//#elseif MC>=12105
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//$$ buffer = immediate.getBuffer(RenderLayer.getGuiTextured(CAMERA_HEAD));
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//#elseif MC>=12100
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//$$ buffer = tessellator.begin(net.minecraft.client.render.VertexFormat.DrawMode.QUADS, VertexFormats.POSITION_TEXTURE_COLOR);
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@@ -449,40 +456,40 @@ public class PathPreviewRenderer extends EventRegistrations {
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//#endif
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//back
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buffer.vertex(r, r + cubeSize, r).texture(3 * 8 / 64f, 8 / 64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r + cubeSize, r).texture(4*8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r, r).texture(4*8/64f, 2*8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r, r).texture(3*8/64f, 2*8/64f).color(255, 255, 255, 200).next();
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vertex(buffer, r, r + cubeSize, r, 3 * 8 / 64f, 8 / 64f, 200);
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vertex(buffer, r + cubeSize, r + cubeSize, r, 4*8/64f, 8/64f, 200);
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vertex(buffer, r + cubeSize, r, r, 4*8/64f, 2*8/64f, 200);
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vertex(buffer, r, r, r, 3*8/64f, 2*8/64f, 200);
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//front
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buffer.vertex(r + cubeSize, r, r + cubeSize).texture(2 * 8 / 64f, 2*8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r + cubeSize, r + cubeSize).texture(2 * 8 / 64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r + cubeSize, r + cubeSize).texture(8 / 64f, 8 / 64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r, r + cubeSize).texture(8 / 64f, 2*8/64f).color(255, 255, 255, 200).next();
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vertex(buffer, r + cubeSize, r, r + cubeSize, 2 * 8 / 64f, 2*8/64f, 200);
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vertex(buffer, r + cubeSize, r + cubeSize, r + cubeSize, 2 * 8 / 64f, 8/64f, 200);
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vertex(buffer, r, r + cubeSize, r + cubeSize, 8 / 64f, 8 / 64f, 200);
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vertex(buffer, r, r, r + cubeSize, 8 / 64f, 2*8/64f, 200);
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//left
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buffer.vertex(r + cubeSize, r + cubeSize, r).texture(0, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r + cubeSize, r + cubeSize).texture(8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r, r + cubeSize).texture(8/64f, 2*8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r+cubeSize, r, r).texture(0, 2*8/64f).color(255, 255, 255, 200).next();
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vertex(buffer, r + cubeSize, r + cubeSize, r, 0, 8/64f, 200);
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vertex(buffer, r + cubeSize, r + cubeSize, r + cubeSize, 8/64f, 8/64f, 200);
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vertex(buffer, r + cubeSize, r, r + cubeSize, 8/64f, 2*8/64f, 200);
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vertex(buffer, r+cubeSize, r, r, 0, 2*8/64f, 200);
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//right
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buffer.vertex(r, r + cubeSize, r + cubeSize).texture(2*8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r + cubeSize, r).texture(3*8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r, r).texture(3*8/64f, 2*8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r, r + cubeSize).texture(2 * 8 / 64f, 2 * 8 / 64f).color(255, 255, 255, 200).next();
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vertex(buffer, r, r + cubeSize, r + cubeSize, 2*8/64f, 8/64f, 200);
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vertex(buffer, r, r + cubeSize, r, 3*8/64f, 8/64f, 200);
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vertex(buffer, r, r, r, 3*8/64f, 2*8/64f, 200);
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vertex(buffer, r, r, r + cubeSize, 2 * 8 / 64f, 2 * 8 / 64f, 200);
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//bottom
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buffer.vertex(r + cubeSize, r, r).texture(3*8/64f, 0).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r, r + cubeSize).texture(3*8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r, r + cubeSize).texture(2*8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r, r, r).texture(2 * 8 / 64f, 0).color(255, 255, 255, 200).next();
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vertex(buffer, r + cubeSize, r, r, 3*8/64f, 0, 200);
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vertex(buffer, r + cubeSize, r, r + cubeSize, 3*8/64f, 8/64f, 200);
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vertex(buffer, r, r, r + cubeSize, 2*8/64f, 8/64f, 200);
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vertex(buffer, r, r, r, 2 * 8 / 64f, 0, 200);
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//top
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buffer.vertex(r, r + cubeSize, r).texture(8/64f, 0).color(255, 255, 255, 200).next();
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buffer.vertex(r, r + cubeSize, r + cubeSize).texture(8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r + cubeSize, r + cubeSize).texture(2*8/64f, 8/64f).color(255, 255, 255, 200).next();
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buffer.vertex(r + cubeSize, r + cubeSize, r).texture(2 * 8 / 64f, 0).color(255, 255, 255, 200).next();
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vertex(buffer, r, r + cubeSize, r, 8/64f, 0, 200);
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vertex(buffer, r, r + cubeSize, r + cubeSize, 8/64f, 8/64f, 200);
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vertex(buffer, r + cubeSize, r + cubeSize, r + cubeSize, 2*8/64f, 8/64f, 200);
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vertex(buffer, r + cubeSize, r + cubeSize, r, 2 * 8 / 64f, 0, 200);
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//#if MC>=12105
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//$$ immediate.draw();
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@@ -505,6 +512,18 @@ public class PathPreviewRenderer extends EventRegistrations {
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popMatrix();
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}
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//#if MC>=12105
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//$$ private void vertex(VertexConsumer buffer, float x, float y, float z, float u, float v, int alpha) {
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//#else
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private void vertex(BufferBuilder buffer, float x, float y, float z, float u, float v, int alpha) {
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//#endif
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//#if MC>=12106
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//$$ buffer.vertex(x, y, z).color(255, 255, 255, alpha).texture(u, v).light(240, 240);
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//#else
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buffer.vertex(x, y, z).texture(u, v).color(255, 255, 255, alpha).next();
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//#endif
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}
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private class KeyframeComparator implements Comparator<Pair<Keyframe, Vector3f>> {
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private final Vector3f viewPos;
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