Refactor key binding registrations to be more easily expandable
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@@ -1,5 +1,6 @@
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package com.replaymod.replay.camera;
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import com.replaymod.core.KeyBindingRegistry;
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import com.replaymod.core.ReplayMod;
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import com.replaymod.core.SettingsRegistry;
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import com.replaymod.core.events.SettingsChangedCallback;
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@@ -13,7 +14,6 @@ import com.replaymod.replaystudio.util.Location;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.client.network.AbstractClientPlayerEntity;
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import net.minecraft.client.network.ClientPlayNetworkHandler;
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import net.minecraft.client.options.KeyBinding;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.mob.MobEntity;
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import net.minecraft.entity.decoration.ItemFrameEntity;
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@@ -567,11 +567,11 @@ public class CameraEntity
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handleInputEvents();
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Map<String, KeyBinding> keyBindings = ReplayMod.instance.getKeyBindingRegistry().getKeyBindings();
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if (keyBindings.get("replaymod.input.rollclockwise").isPressed()) {
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Map<String, KeyBindingRegistry.Binding> keyBindings = ReplayMod.instance.getKeyBindingRegistry().getBindings();
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if (keyBindings.get("replaymod.input.rollclockwise").keyBinding.isPressed()) {
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roll += Utils.isCtrlDown() ? 0.2 : 1;
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}
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if (keyBindings.get("replaymod.input.rollcounterclockwise").isPressed()) {
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if (keyBindings.get("replaymod.input.rollcounterclockwise").keyBinding.isPressed()) {
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roll -= Utils.isCtrlDown() ? 0.2 : 1;
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}
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