Refactor key binding registrations to be more easily expandable

This commit is contained in:
Jonas Herzig
2020-09-05 17:14:28 +02:00
parent f623bb3ee7
commit 83690f4024
7 changed files with 60 additions and 46 deletions

View File

@@ -42,7 +42,7 @@ public class ReplayModReplay implements Module {
public static ReplayModReplay instance;
private ReplayMod core;
public KeyBinding keyPlayPause;
public KeyBindingRegistry.Binding keyPlayPause;
private final CameraControllerRegistry cameraControllerRegistry = new CameraControllerRegistry();

View File

@@ -1,5 +1,6 @@
package com.replaymod.replay.camera;
import com.replaymod.core.KeyBindingRegistry;
import com.replaymod.core.ReplayMod;
import com.replaymod.core.SettingsRegistry;
import com.replaymod.core.events.SettingsChangedCallback;
@@ -13,7 +14,6 @@ import com.replaymod.replaystudio.util.Location;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.entity.Entity;
import net.minecraft.entity.mob.MobEntity;
import net.minecraft.entity.decoration.ItemFrameEntity;
@@ -567,11 +567,11 @@ public class CameraEntity
handleInputEvents();
Map<String, KeyBinding> keyBindings = ReplayMod.instance.getKeyBindingRegistry().getKeyBindings();
if (keyBindings.get("replaymod.input.rollclockwise").isPressed()) {
Map<String, KeyBindingRegistry.Binding> keyBindings = ReplayMod.instance.getKeyBindingRegistry().getBindings();
if (keyBindings.get("replaymod.input.rollclockwise").keyBinding.isPressed()) {
roll += Utils.isCtrlDown() ? 0.2 : 1;
}
if (keyBindings.get("replaymod.input.rollcounterclockwise").isPressed()) {
if (keyBindings.get("replaymod.input.rollcounterclockwise").keyBinding.isPressed()) {
roll -= Utils.isCtrlDown() ? 0.2 : 1;
}

View File

@@ -33,7 +33,6 @@ import org.lwjgl.glfw.GLFW;
//#endif
import static com.replaymod.core.ReplayMod.TEXTURE_SIZE;
import static com.replaymod.core.versions.MCVer.getBoundKey;
public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
@@ -52,7 +51,7 @@ public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
} else { // Pause button
label = "replaymod.gui.ingame.menu.pause";
}
tooltip.setText(I18n.translate(label) + " (" + getBoundKey(mod.keyPlayPause) + ")");
tooltip.setText(I18n.translate(label) + " (" + mod.keyPlayPause.getBoundKey() + ")");
}
return tooltip;
}