ReplayHandler#spectateCamera() creates a new CameraEntity if the current instance is null
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@@ -151,6 +151,9 @@ public class ReplayHandler {
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cameraEntity.movePath(prev);
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cameraEntity.movePath(prev);
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}
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}
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currentEntity = cameraEntity;
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currentEntity = cameraEntity;
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if(cameraEntity == null) {
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cameraEntity = new CameraEntity(mc.theWorld);
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}
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mc.setRenderViewEntity(cameraEntity);
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mc.setRenderViewEntity(cameraEntity);
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}
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}
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