Made Replay Settings actually persist over the course of two Minecraft sessions.
Started breaking video rendering. Time to put it back together.
This commit is contained in:
@@ -1,10 +1,9 @@
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package eu.crushedpixel.replaymod.replay;
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import java.io.File;
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import java.awt.image.BufferedImage;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.enchantment.Enchantment;
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import eu.crushedpixel.replaymod.ReplayMod;
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import eu.crushedpixel.replaymod.chat.ChatMessageRequests;
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import eu.crushedpixel.replaymod.chat.ChatMessageRequests.ChatMessageType;
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@@ -87,33 +86,8 @@ public class ReplayProcess {
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ChatMessageRequests.addChatMessage("Replay started!", ChatMessageType.INFORMATION);
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if(isVideoRecording()) {
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ticks = 0;
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MCTimerHandler.setTimerSpeed(1);
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MCTimerHandler.setPassiveTimer();
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Thread t = new Thread(new Runnable() {
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@Override
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public void run() {
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while(ReplayHandler.isInPath()) {
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if(!blocked) {
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mc.addScheduledTask(new Runnable() {
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@Override
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public void run() {
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ReplayProcess.tickReplay();
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}
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});
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} else {
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try {
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Thread.sleep(10);
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} catch(Exception e) {
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e.printStackTrace();
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}
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}
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}
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}
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});
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t.start();
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}
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}
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@@ -130,12 +104,13 @@ public class ReplayProcess {
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private static boolean blocked = false;
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private static boolean deepBlock = false;
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private static float ticks = 0;
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private static boolean requestFinish = false;
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public static void unblock() {
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public static void unblockAndTick() {
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if(!deepBlock) blocked = false;
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if(!blocked || !isVideoRecording())
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ReplayProcess.tickReplay();
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else System.out.println("nope");
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}
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public static void tickReplay() {
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@@ -144,8 +119,7 @@ public class ReplayProcess {
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private static void pathTick(boolean recording) {
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if(ReplayHandler.isHurrying()) {
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if(!recording)
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lastRealTime = System.currentTimeMillis();
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lastRealTime = System.currentTimeMillis();
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return;
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}
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@@ -193,7 +167,7 @@ public class ReplayProcess {
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if(!calculated) {
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calculated = true;
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if(posCount > 1)
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if(posCount > 1 && motionSpline != null)
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motionSpline.calcSpline();
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}
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@@ -320,7 +294,8 @@ public class ReplayProcess {
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if(!VideoWriter.isRecording() && ReplayHandler.isInPath()) {
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VideoWriter.startRecording(mc.displayWidth, mc.displayHeight);
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} else {
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VideoWriter.writeImage(ScreenCapture.captureScreen());
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final BufferedImage screen = ScreenCapture.captureScreen();
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VideoWriter.writeImage(screen);
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}
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} catch(Exception e) {
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e.printStackTrace();
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