Made Replay Settings actually persist over the course of two Minecraft sessions.
Started breaking video rendering. Time to put it back together.
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@@ -7,8 +7,15 @@ import java.util.Map.Entry;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.item.EntityArmorStand;
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import net.minecraft.network.play.server.S0EPacketSpawnObject;
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import net.minecraft.network.play.server.S0FPacketSpawnMob;
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import net.minecraft.network.play.server.S14PacketEntity;
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import net.minecraft.network.play.server.S14PacketEntity.S15PacketEntityRelMove;
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import net.minecraft.network.play.server.S14PacketEntity.S16PacketEntityLook;
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import net.minecraftforge.fml.client.FMLClientHandler;
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import eu.crushedpixel.replaymod.ReplayMod;
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import eu.crushedpixel.replaymod.settings.ReplaySettings;
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import eu.crushedpixel.replaymod.settings.ReplaySettings.Option;
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public class GuiReplaySettings extends GuiScreen {
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@@ -28,8 +35,7 @@ public class GuiReplaySettings extends GuiScreen {
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private GuiButton recordServerButton, recordSPButton, sendChatButton, linearButton, lightingButton, resourcePackButton;
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public GuiReplaySettings(GuiScreen parentGuiScreen)
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{
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public GuiReplaySettings(GuiScreen parentGuiScreen) {
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this.parentGuiScreen = parentGuiScreen;
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}
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@@ -40,6 +46,8 @@ public class GuiReplaySettings extends GuiScreen {
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Option[] aoptions = Option.values();
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ReplaySettings settings = ReplayMod.replaySettings;
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int k = 0;
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int i = 0;
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for (Option o : aoptions) {
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@@ -47,36 +55,37 @@ public class GuiReplaySettings extends GuiScreen {
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switch(o) {
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case lighting:
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this.buttonList.add(lightingButton = new GuiButton(ENABLE_LIGHTING, this.width / 2 - 155 + i % 2 * 160,
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this.height / 6 + 24 * (i >> 1), 150, 20, "Enable Lighting: "+onOff((Boolean)o.getValue())));
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this.height / 6 + 24 * (i >> 1), 150, 20, "Enable Lighting: "+onOff(settings.isLightingEnabled())));
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break;
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case linear:
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this.buttonList.add(linearButton = new GuiButton(FORCE_LINEAR, this.width / 2 - 155 + i % 2 * 160,
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this.height / 6 + 24 * (i >> 1), 150, 20, "Camera Path: "+linearOnOff((Boolean)o.getValue())));
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this.height / 6 + 24 * (i >> 1), 150, 20, "Camera Path: "+linearOnOff(settings.isLinearMovement())));
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break;
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case notifications:
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this.buttonList.add(sendChatButton = new GuiButton(SEND_CHAT,
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), 150, 20,
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"Enable Notifications: "+onOff((Boolean)o.getValue())));
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"Enable Notifications: "+onOff(settings.isShowNotifications())));
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break;
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case recordServer:
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this.buttonList.add(recordServerButton = new GuiButton(RECORDSERVER_ID,
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), 150, 20, "Record Server: "+onOff((Boolean)o.getValue())));
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), 150, 20, "Record Server: "
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+onOff(settings.isEnableRecordingServer())));
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break;
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case recordSingleplayer:
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this.buttonList.add(recordSPButton = new GuiButton(RECORDSP_ID, this.width / 2 - 155 + i % 2 * 160,
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this.height / 6 + 24 * (i >> 1), 150, 20, "Record Singleplayer: "+onOff((Boolean)o.getValue())));
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this.height / 6 + 24 * (i >> 1), 150, 20, "Record Singleplayer: "+onOff(settings.isEnableRecordingSingleplayer())));
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break;
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case useResources:
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this.buttonList.add(resourcePackButton = new GuiButton(RESOURCEPACK_ID, this.width / 2 - 155 + i % 2 * 160,
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this.height / 6 + 24 * (i >> 1), 150, 20, "Server Resource Packs: "+onOff((Boolean)o.getValue())));
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this.height / 6 + 24 * (i >> 1), 150, 20, "Server Resource Packs: "+onOff(settings.getUseResourcePacks())));
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break;
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case videoFramerate:
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this.buttonList.add(new GuiVideoFramerateSlider(FRAMERATE_SLIDER_ID,
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), (Integer)o.getValue(), "Video Framerate"));
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), settings.getVideoFramerate(), "Video Framerate"));
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break;
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case videoQuality:
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this.buttonList.add(new GuiVideoQualitySlider(QUALITY_SLIDER_ID,
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), (Float)o.getValue(), "Video Quality"));
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this.width / 2 - 155 + i % 2 * 160, this.height / 6 + 24 * (i >> 1), (float)settings.getVideoQuality(), "Video Quality"));
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break;
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default:
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break;
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