Made Replay Settings actually persist over the course of two Minecraft sessions.
Started breaking video rendering. Time to put it back together.
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@@ -121,8 +121,7 @@ public class GuiReplayOverlay extends Gui {
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@SubscribeEvent
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public void tick(TickEvent event) {
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if(!ReplayHandler.isInReplay()) return;
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if(ReplayHandler.isInPath() && !ReplayProcess.isVideoRecording()) ReplayProcess.tickReplay();
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ReplayProcess.unblock();
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if(ReplayHandler.isInPath()) ReplayProcess.unblockAndTick();
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if(ReplayHandler.getCameraEntity() != null)
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ReplayHandler.getCameraEntity().updateMovement();
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if(!ReplayHandler.isInPath()) onMouseMove(new MouseEvent());
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