Set all sound volume levels (except for master) to 0 before rendering a video to prevent all sounds the replay might produce from being played, but GUI interactions still play sounds
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@@ -99,5 +99,8 @@ public net.minecraft.client.particle.EffectRenderer field_78876_b # fxLayers
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# IntegratedServer
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public net.minecraft.server.integrated.IntegratedServer field_71348_o # isGamePaused
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# GameSettings
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public net.minecraft.client.settings.GameSettings field_151446_aD # mapSoundLevels
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# Example
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# public net.minecraft.package.ClassName func_some_id(Ljava/lang/Class;IZS)V # methodName
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