Set all sound volume levels (except for master) to 0 before rendering a video to prevent all sounds the replay might produce from being played, but GUI interactions still play sounds

This commit is contained in:
CrushedPixel
2015-08-03 16:25:40 +02:00
parent eb281b9df4
commit 7d2895af3a
3 changed files with 33 additions and 7 deletions

View File

@@ -99,5 +99,8 @@ public net.minecraft.client.particle.EffectRenderer field_78876_b # fxLayers
# IntegratedServer
public net.minecraft.server.integrated.IntegratedServer field_71348_o # isGamePaused
# GameSettings
public net.minecraft.client.settings.GameSettings field_151446_aD # mapSoundLevels
# Example
# public net.minecraft.package.ClassName func_some_id(Ljava/lang/Class;IZS)V # methodName