Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion)
This commit is contained in:
@@ -16,19 +16,19 @@ import com.replaymod.simplepathing.ReplayModSimplePathing;
|
||||
import com.replaymod.simplepathing.SPTimeline;
|
||||
import com.replaymod.simplepathing.gui.GuiPathing;
|
||||
import de.johni0702.minecraft.gui.utils.EventRegistrations;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.GlStateManager;
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import net.minecraft.entity.Entity;
|
||||
import net.minecraft.util.ResourceLocation;
|
||||
import net.minecraft.util.Identifier;
|
||||
import org.apache.commons.lang3.tuple.Pair;
|
||||
import org.apache.commons.lang3.tuple.Triple;
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
//#if MC>=11400
|
||||
//$$ import com.replaymod.core.events.PostRenderWorldCallback;
|
||||
import com.replaymod.core.events.PostRenderWorldCallback;
|
||||
//#else
|
||||
import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
//$$ import net.minecraftforge.client.event.RenderWorldLastEvent;
|
||||
//$$ import net.minecraftforge.eventbus.api.SubscribeEvent;
|
||||
//#endif
|
||||
|
||||
import java.util.Comparator;
|
||||
@@ -38,8 +38,8 @@ import static com.replaymod.core.ReplayMod.TEXTURE;
|
||||
import static com.replaymod.core.versions.MCVer.*;
|
||||
|
||||
public class PathPreviewRenderer extends EventRegistrations {
|
||||
private static final ResourceLocation CAMERA_HEAD = new ResourceLocation("replaymod", "camera_head.png");
|
||||
private static final Minecraft mc = MCVer.getMinecraft();
|
||||
private static final Identifier CAMERA_HEAD = new Identifier("replaymod", "camera_head.png");
|
||||
private static final MinecraftClient mc = MCVer.getMinecraft();
|
||||
|
||||
private static final int SLOW_PATH_COLOR = 0xffcccc;
|
||||
private static final int FAST_PATH_COLOR = 0x660000;
|
||||
@@ -54,13 +54,13 @@ public class PathPreviewRenderer extends EventRegistrations {
|
||||
}
|
||||
|
||||
//#if MC>=11400
|
||||
//$$ { on(PostRenderWorldCallback.EVENT, this::renderCameraPath); }
|
||||
//$$ private void renderCameraPath() {
|
||||
{ on(PostRenderWorldCallback.EVENT, this::renderCameraPath); }
|
||||
private void renderCameraPath() {
|
||||
//#else
|
||||
@SubscribeEvent
|
||||
public void renderCameraPath(RenderWorldLastEvent event) {
|
||||
//$$ @SubscribeEvent
|
||||
//$$ public void renderCameraPath(RenderWorldLastEvent event) {
|
||||
//#endif
|
||||
if (!replayHandler.getReplaySender().isAsyncMode() || mc.gameSettings.hideGUI) return;
|
||||
if (!replayHandler.getReplaySender().isAsyncMode() || mc.options.hudHidden) return;
|
||||
|
||||
Entity view = getRenderViewEntity(mc);
|
||||
if (view == null) return;
|
||||
@@ -77,12 +77,12 @@ public class PathPreviewRenderer extends EventRegistrations {
|
||||
|
||||
path.update();
|
||||
|
||||
int renderDistance = mc.gameSettings.renderDistanceChunks * 16;
|
||||
int renderDistance = mc.options.viewDistance * 16;
|
||||
int renderDistanceSquared = renderDistance * renderDistance;
|
||||
|
||||
//#if MC>=10800
|
||||
// Eye height is subtracted to make path appear higher (at eye height) than it actually is (at foot height)
|
||||
Triple<Double, Double, Double> viewPos = Triple.of(view.posX, view.posY - view.getEyeHeight(), view.posZ);
|
||||
Triple<Double, Double, Double> viewPos = Triple.of(view.x, view.y - view.getStandingEyeHeight(), view.z);
|
||||
//#else
|
||||
//$$ Triple<Double, Double, Double> viewPos = Triple.of(view.posX, view.posY, view.posZ);
|
||||
//#endif
|
||||
@@ -180,7 +180,7 @@ public class PathPreviewRenderer extends EventRegistrations {
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
GlStateManager.popAttrib();
|
||||
GlStateManager.popAttributes();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -269,8 +269,8 @@ public class PathPreviewRenderer extends EventRegistrations {
|
||||
pos.getRight() - view.getRight()
|
||||
);
|
||||
GL11.glNormal3f(0, 1, 0);
|
||||
GL11.glRotatef(-getRenderManager().playerViewY, 0, 1, 0);
|
||||
GL11.glRotatef(getRenderManager().playerViewX, 1, 0, 0);
|
||||
GL11.glRotatef(-getRenderManager().cameraYaw, 0, 1, 0);
|
||||
GL11.glRotatef(getRenderManager().cameraPitch, 1, 0, 0);
|
||||
|
||||
Tessellator_getInstance().draw();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user