Switch core to 1.14 (generated via ./gradlew :1.14:setCoreVersion)

This commit is contained in:
Jonas Herzig
2019-05-10 14:09:22 +02:00
parent 7f7d33def8
commit 7cbf7f7c94
183 changed files with 3250 additions and 3250 deletions

View File

@@ -1,30 +1,30 @@
// Appears to no longer be needed in 1.14+ (maybe not even 1.13?)
//#if MC>=10800 && MC<11400
package com.replaymod.replay.mixin;
import net.minecraft.client.GameSettings;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(RenderManager.class)
public class MixinRenderManager {
@Shadow
private float playerViewY;
@Inject(method = "cacheActiveRenderInfo", at = @At("RETURN"))
public void fixHeadRotationForAnimals(World world, FontRenderer font, Entity view, Entity target, GameSettings settings, float partialRenderTick, CallbackInfo ci) {
if (view instanceof EntityAnimal && !((EntityAnimal) view).isPlayerSleeping()) {
EntityAnimal e = (EntityAnimal) view;
this.playerViewY = e.prevRotationYawHead + (e.rotationYawHead - e.prevRotationYawHead) * partialRenderTick;
}
}
}
//$$ package com.replaymod.replay.mixin;
//$$
//$$ import net.minecraft.client.GameSettings;
//$$ import net.minecraft.client.gui.FontRenderer;
//$$ import net.minecraft.client.renderer.entity.RenderManager;
//$$ import net.minecraft.entity.Entity;
//$$ import net.minecraft.entity.passive.EntityAnimal;
//$$ import net.minecraft.world.World;
//$$ import org.spongepowered.asm.mixin.Mixin;
//$$ import org.spongepowered.asm.mixin.Shadow;
//$$ import org.spongepowered.asm.mixin.injection.At;
//$$ import org.spongepowered.asm.mixin.injection.Inject;
//$$ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
//$$
//$$ @Mixin(RenderManager.class)
//$$ public class MixinRenderManager {
//$$ @Shadow
//$$ private float playerViewY;
//$$
//$$ @Inject(method = "cacheActiveRenderInfo", at = @At("RETURN"))
//$$ public void fixHeadRotationForAnimals(World world, FontRenderer font, Entity view, Entity target, GameSettings settings, float partialRenderTick, CallbackInfo ci) {
//$$ if (view instanceof EntityAnimal && !((EntityAnimal) view).isPlayerSleeping()) {
//$$ EntityAnimal e = (EntityAnimal) view;
//$$ this.playerViewY = e.prevRotationYawHead + (e.rotationYawHead - e.prevRotationYawHead) * partialRenderTick;
//$$ }
//$$ }
//$$ }
//#endif