Add key hints to buttons which have corresponding keybindings

This commit is contained in:
Jonas Herzig
2020-08-28 15:58:02 +02:00
parent fd48e56238
commit 739d5b2807
7 changed files with 58 additions and 35 deletions

View File

@@ -21,6 +21,7 @@ import com.replaymod.replaystudio.replay.ReplayFile;
import com.replaymod.simplepathing.SPTimeline.SPPath;
import com.replaymod.simplepathing.gui.GuiPathing;
import com.replaymod.simplepathing.preview.PathPreview;
import net.minecraft.client.options.KeyBinding;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashException;
import org.apache.logging.log4j.LogManager;
@@ -39,6 +40,8 @@ public class ReplayModSimplePathing extends EventRegistrations implements Module
public static ReplayModSimplePathing instance;
private ReplayMod core;
public KeyBinding keyPositionKeyframe;
public KeyBinding keyTimeKeyframe;
public static Logger LOGGER = LogManager.getLogger();
@@ -91,13 +94,13 @@ public class ReplayModSimplePathing extends EventRegistrations implements Module
core.getKeyBindingRegistry().registerRaw(Keyboard.KEY_DELETE, () -> {
if (guiPathing != null) guiPathing.deleteButtonPressed();
});
core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.positionkeyframe", Keyboard.KEY_I, () -> {
keyPositionKeyframe = core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.positionkeyframe", Keyboard.KEY_I, () -> {
if (guiPathing != null) guiPathing.toggleKeyframe(SPPath.POSITION, false);
}, true);
core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.positiononlykeyframe", 0, () -> {
if (guiPathing != null) guiPathing.toggleKeyframe(SPPath.POSITION, true);
}, true);
core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.timekeyframe", Keyboard.KEY_O, () -> {
keyTimeKeyframe = core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.timekeyframe", Keyboard.KEY_O, () -> {
if (guiPathing != null) guiPathing.toggleKeyframe(SPPath.TIME, false);
}, true);
core.getKeyBindingRegistry().registerKeyBinding("replaymod.input.bothkeyframes", 0, () -> {