Fix first person (cross)bow model animation on 1.9+ (fixes #708)
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@@ -688,6 +688,7 @@ public class CameraEntity
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//#if MC>=10904
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//#if MC>=10904
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cameraA.setItemStackMainHand(viewPlayerA != null ? viewPlayerA.getItemStackMainHand() : empty);
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cameraA.setItemStackMainHand(viewPlayerA != null ? viewPlayerA.getItemStackMainHand() : empty);
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this.preferredHand = viewPlayer != null ? viewPlayer.preferredHand : Hand.MAIN_HAND;
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this.preferredHand = viewPlayer != null ? viewPlayer.preferredHand : Hand.MAIN_HAND;
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this.activeItemStack = viewPlayer != null ? viewPlayer.getActiveItem() : empty;
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cameraA.setActiveItemStackUseCount(viewPlayerA != null ? viewPlayerA.getActiveItemStackUseCount() : 0);
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cameraA.setActiveItemStackUseCount(viewPlayerA != null ? viewPlayerA.getActiveItemStackUseCount() : 0);
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//#else
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//#else
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//$$ cameraA.setItemInUse(viewPlayerA != null ? viewPlayerA.getItemInUse() : empty);
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//$$ cameraA.setItemInUse(viewPlayerA != null ? viewPlayerA.getItemInUse() : empty);
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