Fix arrows being invisible when viewed from specific angles

This commit is contained in:
johni0702
2015-08-17 11:09:33 +02:00
parent 00b0c56935
commit 6da06f1000
2 changed files with 22 additions and 0 deletions

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@@ -0,0 +1,21 @@
package eu.crushedpixel.replaymod.mixin;
import eu.crushedpixel.replaymod.replay.ReplayHandler;
import net.minecraft.client.renderer.culling.ICamera;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.client.renderer.entity.RenderArrow;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(RenderArrow.class)
public abstract class MixinRenderArrow extends Render {
protected MixinRenderArrow(RenderManager renderManager) {
super(renderManager);
}
@Override
public boolean shouldRender(Entity entity, ICamera camera, double camX, double camY, double camZ) {
return ReplayHandler.isInReplay() || super.shouldRender(entity, camera, camX, camY, camZ);
}
}

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@@ -7,6 +7,7 @@
"MixinEntityRenderer",
"MixinMinecraft",
"MixinRender",
"MixinRenderArrow",
"MixinRendererLivingEntity",
"MixinRenderGlobal",
"MixinRenderItem",