Prevents GuiRenderSettings from being opened if not enough keyframes present

This commit is contained in:
CrushedPixel
2015-06-02 12:10:32 +02:00
parent 2fa9f07afc
commit 689b7c79da
2 changed files with 7 additions and 8 deletions

View File

@@ -1,7 +1,6 @@
package eu.crushedpixel.replaymod.gui;
import eu.crushedpixel.replaymod.ReplayMod;
import eu.crushedpixel.replaymod.chat.ChatMessageHandler;
import eu.crushedpixel.replaymod.gui.elements.GuiColorPicker;
import eu.crushedpixel.replaymod.gui.elements.GuiDropdown;
import eu.crushedpixel.replaymod.gui.elements.GuiNumberInput;
@@ -50,12 +49,6 @@ public class GuiRenderSettings extends GuiScreen {
private final Minecraft mc = Minecraft.getMinecraft();
public GuiRenderSettings() {
//if not enough keyframes, abort and leave chat message
if(ReplayHandler.getPosKeyframeCount() < 2 && ReplayHandler.getTimeKeyframeCount() < 2) {
ReplayMod.chatMessageHandler.addLocalizedChatMessage("replaymod.chat.notenoughkeyframes", ChatMessageHandler.ChatMessageType.WARNING);
mc.displayGuiScreen(new GuiMouseInput(ReplayMod.overlay));
return;
}
ReplayMod.replaySender.setReplaySpeed(0);
}

View File

@@ -1,6 +1,7 @@
package eu.crushedpixel.replaymod.gui.overlay;
import eu.crushedpixel.replaymod.ReplayMod;
import eu.crushedpixel.replaymod.chat.ChatMessageHandler;
import eu.crushedpixel.replaymod.entities.CameraEntity;
import eu.crushedpixel.replaymod.gui.GuiMouseInput;
import eu.crushedpixel.replaymod.gui.GuiRenderSettings;
@@ -95,7 +96,12 @@ public class GuiReplayOverlay extends Gui {
private final GuiElement buttonExport = texturedButton(BUTTON_EXPORT_X, BOTTOM_ROW, 40, 0, 20, new Runnable() {
@Override
public void run() {
mc.displayGuiScreen(new GuiRenderSettings());
//if not enough keyframes, abort and leave chat message
if(ReplayHandler.getPosKeyframeCount() < 2 && ReplayHandler.getTimeKeyframeCount() < 2) {
ReplayMod.chatMessageHandler.addLocalizedChatMessage("replaymod.chat.notenoughkeyframes", ChatMessageHandler.ChatMessageType.WARNING);
} else {
mc.displayGuiScreen(new GuiRenderSettings());
}
}
}, "replaymod.gui.ingame.menu.renderpath");