Add compatibility for GLSL Shaders

This commit is contained in:
CrushedPixel
2016-11-05 18:22:07 +01:00
committed by johni0702
parent 92eb11a617
commit 636ce7bdd4
8 changed files with 101 additions and 54 deletions

View File

@@ -5,14 +5,12 @@ import com.replaymod.render.capturer.CaptureData;
import com.replaymod.render.capturer.WorldRenderer;
import lombok.Getter;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.culling.ClippingHelper;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraftforge.fml.client.FMLClientHandler;
import net.minecraftforge.fml.common.FMLCommonHandler;
import org.lwjgl.util.ReadableDimension;
import java.io.IOException;
import static net.minecraft.client.renderer.GlStateManager.*;
public class EntityRendererHandler implements WorldRenderer {
public final Minecraft mc = Minecraft.getMinecraft();
@@ -29,39 +27,27 @@ public class EntityRendererHandler implements WorldRenderer {
((IEntityRenderer) mc.entityRenderer).replayModRender_setHandler(this);
}
public void withDisplaySize(int displayWidth, int displayHeight, Runnable runnable) {
final int prevWidth = mc.displayWidth;
final int prevHeight = mc.displayHeight;
mc.displayWidth = displayWidth;
mc.displayHeight = displayHeight;
runnable.run();
mc.displayWidth = prevWidth;
mc.displayHeight = prevHeight;
}
@Override
public void renderWorld(ReadableDimension displaySize, final float partialTicks, CaptureData data) {
public void renderWorld(final float partialTicks, CaptureData data) {
this.data = data;
withDisplaySize(displaySize.getWidth(), displaySize.getHeight(), new Runnable() {
@Override
public void run() {
renderWorld(partialTicks, 0);
}
});
renderWorld(partialTicks, 0);
}
public void renderWorld(float partialTicks, long finishTimeNano) {
FMLCommonHandler.instance().onRenderTickStart(partialTicks);
mc.entityRenderer.updateLightmap(partialTicks);
// the Shaders Mod does an initializing call in the EntityRenderer#renderWorld method
if (FMLClientHandler.instance().hasOptifine()) {
mc.entityRenderer.renderWorld(partialTicks, finishTimeNano);
} else {
mc.entityRenderer.updateLightmap(partialTicks);
enableDepth();
enableAlpha();
alphaFunc(516, 0.5F);
GlStateManager.enableDepth();
GlStateManager.enableAlpha();
GlStateManager.alphaFunc(516, 0.5F);
mc.entityRenderer.renderWorldPass(2, partialTicks, finishTimeNano);
mc.entityRenderer.renderWorldPass(2, partialTicks, finishTimeNano);
}
FMLCommonHandler.instance().onRenderTickEnd(partialTicks);
}
@@ -76,13 +62,6 @@ public class EntityRendererHandler implements WorldRenderer {
this.omnidirectional = omnidirectional;
}
public static final class NoCullingClippingHelper extends ClippingHelper {
@Override
public boolean isBoxInFrustum(double p_78553_1_, double p_78553_3_, double p_78553_5_, double p_78553_7_, double p_78553_9_, double p_78553_11_) {
return true;
}
}
public interface GluPerspective {
void replayModRender_gluPerspective(float fovY, float aspect, float zNear, float zFar);
}