Fix integration test failing because of conflicting keybindings
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@@ -36,6 +36,11 @@ public class ReplayModIntegrationTest {
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// Make sure the game window doesn't have to remain in focus during the test
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mc.gameSettings.pauseOnLostFocus = false;
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// Vanilla uses our keys
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mc.gameSettings.keyBindAdvancements.setKeyCode(0);
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mc.gameSettings.keyBindLoadToolbar.setKeyCode(0);
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mc.gameSettings.keyBindSaveToolbar.setKeyCode(0);
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runTasks(
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new SkipLogin(),
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new DownloadOpenEye(),
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