[1.14+] Fix resource pack loading during rendering (fixes #182)
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@@ -8,6 +8,10 @@ import org.spongepowered.asm.mixin.gen.Accessor;
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import java.util.Queue;
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//#if MC>=11400
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import java.util.concurrent.CompletableFuture;
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//#endif
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//#if MC<11400
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//$$ import java.util.concurrent.FutureTask;
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//#endif
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@@ -24,6 +28,13 @@ public interface MinecraftAccessor {
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@Accessor("renderTickCounter")
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void setTimer(RenderTickCounter value);
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//#if MC>=11400
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@Accessor
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CompletableFuture<Void> getResourceReloadFuture();
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@Accessor
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void setResourceReloadFuture(CompletableFuture<Void> value);
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//#endif
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//#if MC>=11400
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@Accessor
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Queue<Runnable> getRenderTaskQueue();
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