Fix spectating when clicking with unlocked cursor (fixes #224)
> If you misclick the add keyframe button or something, you end up specating instead and you have to find the camera angle again
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@@ -574,7 +574,7 @@ public class CameraEntity
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private void handleInputEvents() {
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private void handleInputEvents() {
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if (this.client.options.keyAttack.wasPressed() || this.client.options.keyUse.wasPressed()) {
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if (this.client.options.keyAttack.wasPressed() || this.client.options.keyUse.wasPressed()) {
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if (canSpectate(this.client.targetedEntity)) {
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if (this.client.currentScreen == null && canSpectate(this.client.targetedEntity)) {
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ReplayModReplay.instance.getReplayHandler().spectateEntity(
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ReplayModReplay.instance.getReplayHandler().spectateEntity(
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//#if MC<=10710
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//#if MC<=10710
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//$$ (EntityLivingBase)
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//$$ (EntityLivingBase)
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