Completely bypass Minecraft when window is resized during rendering
Should fix issues where resizing affects the render result.
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@@ -181,6 +181,7 @@ net.minecraft.client.gui.screen.Screen hasShiftDown() isShiftKeyDown()
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net.minecraft.client.gui.screen.Screen init() setWorldAndResolution()
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net.minecraft.client.gui.screen.Screen minecraft mc
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net.minecraft.client.gui.screen.Screen net.minecraft.client.gui.GuiScreen
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net.minecraft.client.gui.screen.Screen resize() onResize()
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net.minecraft.client.gui.screen.Screen passEvents allowUserInput
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net.minecraft.client.gui.screen.Screen removed() onGuiClosed()
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net.minecraft.client.gui.screen.Screen renderBackground() drawDefaultBackground()
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