Fix LoginCompressionS2CPacket being recorded in replay file on 1.13+
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@@ -46,6 +46,7 @@ import net.minecraft.client.network.packet.LoginSuccessS2CPacket;
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//#endif
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//#if MC>=10800
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import net.minecraft.client.network.packet.LoginCompressionS2CPacket;
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import net.minecraft.network.NetworkSide;
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//#endif
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@@ -152,8 +153,12 @@ public class PacketListener extends ChannelInboundHandlerAdapter {
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metaData.setPlayers(uuids.toArray(new String[uuids.size()]));
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saveMetaData();
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}
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//#if MC<10904
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//#if MC>=10800
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if (packet instanceof LoginCompressionS2CPacket) {
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return; // Replay data is never compressed on the packet level
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}
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//#if MC<10904
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//$$ if (packet instanceof S46PacketSetCompressionLevel) {
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//$$ return; // Replay data is never compressed on the packet level
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//$$ }
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