Redirect S19PacketEntityStatus to the Replay Player's entityID in ReplaySender
Removed unnecessary Event Listeners in RecordingHandler that injected S19PacketEntityStatus whenever the Player was damaged or died
This commit is contained in:
@@ -325,6 +325,13 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
|
||||
}
|
||||
}
|
||||
|
||||
if(p instanceof S19PacketEntityStatus) {
|
||||
S19PacketEntityStatus packet = (S19PacketEntityStatus)p;
|
||||
if(packet.field_149164_a == actualID) {
|
||||
packet.field_149164_a = RecordingHandler.entityID;
|
||||
}
|
||||
}
|
||||
|
||||
if(p instanceof S01PacketJoinGame) {
|
||||
S01PacketJoinGame packet = (S01PacketJoinGame) p;
|
||||
allowMovement = true;
|
||||
|
||||
Reference in New Issue
Block a user