Merge branch '1.8' into 1.9.4
0ba5b0aMerge branch '1.8-shaders' into 1.8e5eb982Add Optifine compatibility to rendering by disabling their separate chunk loading queue Add compatibility to shaders that utilize the Shadow Map by manually setting displayListEntitiesDirty to false Call Shaders.beginRender in an Event Handler to avoid calling all of EntityRenderer#renderWorld3a28c5bDraw the GuiVideoRenderer on a separate framebuffer that has the actual size of the window instead of MC's framebuffer which may have a different size636ce7bAdd compatibility for GLSL Shaders92eb11aChange video preview to be compatible with Optifine
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@@ -19,6 +19,7 @@ import com.replaymod.replaystudio.pathing.path.Timeline;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.ScaledResolution;
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import net.minecraft.client.renderer.OpenGlHelper;
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import net.minecraft.client.shader.Framebuffer;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.Timer;
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import org.lwjgl.input.Mouse;
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@@ -62,6 +63,9 @@ public class VideoRenderer implements RenderInfo {
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private boolean paused;
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private boolean cancelled;
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private Framebuffer guiFramebuffer;
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private int displayWidth, displayHeight;
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public VideoRenderer(RenderSettings settings, ReplayHandler replayHandler, Timeline timeline) throws IOException {
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this.settings = settings;
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this.replayHandler = replayHandler;
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@@ -130,6 +134,13 @@ public class VideoRenderer implements RenderInfo {
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@Override
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public float updateForNextFrame() {
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// because the jGui lib uses Minecraft's displayWidth and displayHeight values, update these temporarily
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int displayWidthBefore = mc.displayWidth;
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int displayHeightBefore = mc.displayHeight;
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mc.displayWidth = displayWidth;
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mc.displayHeight = displayHeight;
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if (!settings.isHighPerformance() || framesDone % fps == 0) {
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drawGui();
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}
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@@ -142,6 +153,10 @@ public class VideoRenderer implements RenderInfo {
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tick();
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}
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// change Minecraft's display size back
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mc.displayWidth = displayWidthBefore;
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mc.displayHeight = displayHeightBefore;
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framesDone++;
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return mc.timer.renderPartialTicks;
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}
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@@ -192,10 +207,12 @@ public class VideoRenderer implements RenderInfo {
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totalFrames = (int) (duration*fps/1000);
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ScaledResolution scaled = new ScaledResolution(mc);
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gui.toMinecraft().setWorldAndResolution(mc, scaled.getScaledWidth(), scaled.getScaledHeight());
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updateDisplaySize();
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chunkLoadingRenderGlobal = new ChunkLoadingRenderGlobal(mc.renderGlobal);
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// Set up our own framebuffer to render the GUI to
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guiFramebuffer = new Framebuffer(displayWidth, displayHeight, true);
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}
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private void finish() {
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@@ -219,6 +236,9 @@ public class VideoRenderer implements RenderInfo {
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new SoundHandler().playRenderSuccessSound();
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new GuiRenderingDone(ReplayModRender.instance, videoWriter.getVideoFile(), totalFrames, settings).display();
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// Finally, resize the Minecraft framebuffer to the actual width/height of the window
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mc.resize(displayWidth, displayHeight);
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}
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private void tick() {
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@@ -238,12 +258,22 @@ public class VideoRenderer implements RenderInfo {
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public void drawGui() {
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do {
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// Resize the GUI framebuffer if the display size changed
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if (!settings.isHighPerformance() && displaySizeChanged()) {
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updateDisplaySize();
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guiFramebuffer.createBindFramebuffer(mc.displayWidth, mc.displayHeight);
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}
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pushMatrix();
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clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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enableTexture2D();
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mc.getFramebuffer().bindFramebuffer(true);
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guiFramebuffer.bindFramebuffer(true);
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mc.entityRenderer.setupOverlayRendering();
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ScaledResolution scaled = new ScaledResolution(mc);
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gui.toMinecraft().setWorldAndResolution(mc, scaled.getScaledWidth(), scaled.getScaledHeight());
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try {
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gui.toMinecraft().handleInput();
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} catch (IOException e) {
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@@ -252,18 +282,17 @@ public class VideoRenderer implements RenderInfo {
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throw new RuntimeException(e);
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}
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ScaledResolution scaled = new ScaledResolution(mc);
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int mouseX = Mouse.getX() * scaled.getScaledWidth() / mc.displayWidth;
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int mouseY = scaled.getScaledHeight() - Mouse.getY() * scaled.getScaledHeight() / mc.displayHeight - 1;
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gui.toMinecraft().drawScreen(mouseX, mouseY, 0);
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mc.getFramebuffer().unbindFramebuffer();
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guiFramebuffer.unbindFramebuffer();
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popMatrix();
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pushMatrix();
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mc.getFramebuffer().framebufferRender(mc.displayWidth, mc.displayHeight);
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guiFramebuffer.framebufferRender(displayWidth, displayHeight);
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popMatrix();
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// if not in high performance mode, update the gui size if screen size changed
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// otherwise just swap the progress gui to screen
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if (settings.isHighPerformance()) {
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@@ -285,6 +314,15 @@ public class VideoRenderer implements RenderInfo {
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} while (paused);
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}
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private boolean displaySizeChanged() {
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return displayWidth != Display.getWidth() || displayHeight != Display.getHeight();
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}
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private void updateDisplaySize() {
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displayWidth = Display.getWidth();
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displayHeight = Display.getHeight();
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}
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public int getFramesDone() {
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return framesDone;
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}
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