Cleanup 1.15.2 → 1.14.4 remapping
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@@ -63,13 +63,11 @@ public class EntityRendererHandler implements WorldRenderer {
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//#endif
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if (mc.world != null && mc.player != null) {
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mc.gameRenderer.renderWorld(
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partialTicks,
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finishTimeNano
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//#if MC>=11500
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//$$ , new MatrixStack()
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//#endif
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);
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//#if MC>=11500
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//$$ mc.gameRenderer.renderWorld(partialTicks, finishTimeNano, new MatrixStack());
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//#else
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mc.gameRenderer.renderWorld(partialTicks, finishTimeNano);
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//#endif
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}
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//#if MC>=11400
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