Update to 1.20.6
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@@ -74,7 +74,9 @@ public class NoGuiScreenshot {
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//#endif
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float tickDelta = mc.getTickDelta();
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//#if MC>=11500
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//#if MC>=12006
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//$$ mc.gameRenderer.renderWorld(tickDelta, System.nanoTime());
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//#elseif MC>=11500
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mc.gameRenderer.renderWorld(tickDelta, System.nanoTime(), new MatrixStack());
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//#else
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//#if MC>=11400
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