Created dummy GuiOverlayElement interface for ComposedElement to determine which Elements to draw last

Added methods to retrieve position and size from a GuiElement
Added draw() method with option to override hovered boolean to GuiElement interface and implemented it. This is required for GuiAdvancedButtons which would be tinted blue (as if hovered) even though an overlying GuiElement (e.g. GuiDropdown) was hovered
This commit is contained in:
CrushedPixel
2015-07-19 12:44:21 +02:00
parent 33bed3e6a5
commit 51814e143b
16 changed files with 323 additions and 22 deletions

View File

@@ -5,10 +5,18 @@ import net.minecraft.client.Minecraft;
public interface GuiElement {
void draw(Minecraft mc, int mouseX, int mouseY);
void draw(Minecraft mc, int mouseX, int mouseY, boolean hovered);
void drawOverlay(Minecraft mc, int mouseX, int mouseY);
boolean isHovering(int mouseX, int mouseY);
int xPos();
int yPos();
int width();
int height();
boolean mouseClick(Minecraft mc, int mouseX, int mouseY, int button);
void mouseDrag(Minecraft mc, int mouseX, int mouseY, int button);
void mouseRelease(Minecraft mc, int mouseX, int mouseY, int button);