Move remaining mixins to replay module

This commit is contained in:
johni0702
2016-09-03 11:56:12 +02:00
parent 31eed8801a
commit 4de933516e
9 changed files with 35 additions and 59 deletions

View File

@@ -0,0 +1,27 @@
package com.replaymod.replay.mixin;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.entity.Entity;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.world.World;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(RenderManager.class)
public class MixinRenderManager {
@Shadow
private float playerViewY;
@Inject(method = "cacheActiveRenderInfo", at = @At("RETURN"))
public void fixHeadRotationForAnimals(World world, FontRenderer font, Entity view, Entity target, GameSettings settings, float partialRenderTick, CallbackInfo ci) {
if (view instanceof EntityAnimal && !((EntityAnimal) view).isPlayerSleeping()) {
EntityAnimal e = (EntityAnimal) view;
this.playerViewY = e.prevRotationYawHead + (e.rotationYawHead - e.prevRotationYawHead) * partialRenderTick;
}
}
}