Fix mouse/keys not working when replay is paused

This commit is contained in:
johni0702
2015-10-04 19:02:11 +02:00
parent 526ee76d4a
commit 4d27875955
6 changed files with 251 additions and 3 deletions

View File

@@ -205,6 +205,10 @@ public abstract class AbstractGuiOverlay<T extends AbstractGuiOverlay<T>> extend
protected class UserInputGuiScreen extends net.minecraft.client.gui.GuiScreen {
{
allowUserInput = true;
}
@Override
protected void keyTyped(char typedChar, int keyCode) throws IOException {
forEach(Typeable.class).typeKey(MouseUtils.getMousePos(), keyCode, typedChar, isCtrlKeyDown(), isShiftKeyDown());