Use UUIDs instead of entity ids for storing invisible players
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@@ -1,16 +1,17 @@
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package eu.crushedpixel.replaymod.holders;
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import java.util.List;
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import java.util.Collection;
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import java.util.UUID;
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public class PlayerVisibility {
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public PlayerVisibility(List<Integer> hidden) {
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this.hidden = hidden.toArray(new Integer[hidden.size()]);
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public PlayerVisibility(Collection<UUID> hidden) {
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this.hidden = hidden.toArray(new UUID[hidden.size()]);
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}
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private Integer[] hidden;
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private UUID[] hidden;
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public Integer[] getHiddenPlayers() {
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public UUID[] getHiddenPlayers() {
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return hidden;
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}
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