Move GLStateTracker into 1.7.10 project
This commit is contained in:
@@ -1,46 +1 @@
|
||||
//#if MC<=10710
|
||||
//$$ package com.replaymod.render.hooks;
|
||||
//$$
|
||||
//$$ import org.lwjgl.opengl.GL11;
|
||||
//$$ import org.lwjgl.opengl.GL13;
|
||||
//$$
|
||||
//$$ /**
|
||||
//$$ * Tracks OpenGL state for use in the ODS shader.
|
||||
//$$ * All methods should be called from the GL mixins only.
|
||||
//$$ */
|
||||
//$$ public class GLStateTracker {
|
||||
//$$ private static ThreadLocal<GLStateTracker> stateTracker = ThreadLocal.withInitial(GLStateTracker::new);
|
||||
//$$ public static GLStateTracker getInstance() {
|
||||
//$$ return stateTracker.get();
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ public int activeTexture;
|
||||
//$$
|
||||
//$$ public void updateActiveTexture(int magic) {
|
||||
//$$ this.activeTexture = magic - GL13.GL_TEXTURE0;
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ public void updateEnabledState(int magic, boolean enabled) {
|
||||
//$$ switch (magic) {
|
||||
//$$ case GL11.GL_FOG: FogStateCallback.EVENT.invoker().fogStateChanged(enabled); break;
|
||||
//$$ case GL11.GL_TEXTURE_2D: Texture2DStateCallback.EVENT.invoker().texture2DStateChanged(activeTexture, enabled); break;
|
||||
//$$ }
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ // Called via ASM (see GLStateTrackerTransformer)
|
||||
//$$ @Deprecated
|
||||
//$$ @SuppressWarnings("unused")
|
||||
//$$ public static void hook_glEnable(int magic) {
|
||||
//$$ GL11.glEnable(magic);
|
||||
//$$ getInstance().updateEnabledState(magic, true);
|
||||
//$$ }
|
||||
//$$
|
||||
//$$ // Called via ASM (see GLStateTrackerTransformer)
|
||||
//$$ @Deprecated
|
||||
//$$ @SuppressWarnings("unused")
|
||||
//$$ public static void hook_glDisable(int magic) {
|
||||
//$$ GL11.glDisable(magic);
|
||||
//$$ getInstance().updateEnabledState(magic, false);
|
||||
//$$ }
|
||||
//$$ }
|
||||
//#endif
|
||||
// 1.7.10 and below
|
||||
|
||||
Reference in New Issue
Block a user