Started creating GuiEditKeyframe
Therefore, added support for floating point numbers in GuiNumberInput
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@@ -6,6 +6,11 @@ public class PositionKeyframe extends Keyframe {
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private Position position;
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@Override
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public Object clone() {
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return new PositionKeyframe(this.getRealTimestamp(), this.getPosition());
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}
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public PositionKeyframe(int realTime, Position position) {
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super(realTime);
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this.position = position;
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