Replace the RenderPlayer hook (used subclassing) with a mixin (fixes #79)
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package com.replaymod.extras.playeroverview.mixin;
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import com.replaymod.extras.ReplayModExtras;
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import com.replaymod.extras.playeroverview.PlayerOverview;
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import net.minecraft.client.renderer.culling.ICamera;
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import net.minecraft.client.renderer.entity.Render;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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/**
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* This mixin prevents players that are hidden in the PlayerOverview from being rendered.
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*
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* Cancelling the RenderPlayerEvent.Pre is insufficient because it affects neither the shadows nor the fire texture.
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* See: https://github.com/MinecraftForge/MinecraftForge/issues/2987
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*
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* The previous solution was to overwrite the RenderPlayer instances which has been dropped in favor of this one
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* because it is less compatible with other mods whereas this one should be fine as long as no other mod completely
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* overwrites the shouldRender method.
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* One example of the previous solution breaking is when used with VanillaEnhancements because it replaces the
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* RenderManager with a new custom one which in turn will reset our registered RenderPlayer instances because
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* it does so after we have already registered with the old RenderManager.
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*/
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@Mixin(value = Render.class, priority = 1200)
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public abstract class MixinRender {
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@Inject(method = "shouldRender", at=@At("HEAD"), cancellable = true)
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public void replayModExtras_isPlayerHidden(Entity entity, ICamera camera, double camX, double camY, double camZ, CallbackInfoReturnable<Boolean> ci) {
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ReplayModExtras.instance.get(PlayerOverview.class).ifPresent(playerOverview -> {
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if (entity instanceof EntityPlayer) {
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EntityPlayer player = (EntityPlayer) entity;
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if (playerOverview.isHidden(player.getUniqueID())) {
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ci.setReturnValue(false);
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}
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}
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});
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}
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}
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