Added Quick Mode section and reference from timeline jumping; including clock icon
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@@ -107,7 +107,7 @@ The minimum Speed value is **0.1 times** the normal Minecraft Tick Speed, and th
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To the right of the Speed Slider, there is the **Replay Timeline**.
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To the right of the Speed Slider, there is the **Replay Timeline**.
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On the Replay Timeline, you see a yellow cursor indicating your current position in the Replay.
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On the Replay Timeline, you see a yellow cursor indicating your current position in the Replay.
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By clicking somewhere on this Timeline, you will travel in time towards the specified point in time.
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By clicking somewhere on this Timeline, you will travel in time towards the specified point in time.
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Please note that it takes longer to do larger steps in time or to jump backwards in time.
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Please note that it takes longer to do larger steps in time or to jump backwards in time (see also [Quick Mode](#replaying-quickmode)).
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## Camera Paths [paths]
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## Camera Paths [paths]
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### Introduction [intro]
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### Introduction [intro]
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@@ -429,6 +429,14 @@ If you have a Replay in a dark setting (for example at nighttime, or in a cave)
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This works as a replacement for the **Night Vision Potion Effect**, without the side effect of a weird sky color.
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This works as a replacement for the **Night Vision Potion Effect**, without the side effect of a weird sky color.
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## Quick Mode [quickmode] (Minecraft 1.9 and up)
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In **Quick Mode**, this clock symbol is displayed in the lower right corner of the screen.
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When you first enable **Quick Mode** in a replay, an internal reference of certain entity and block properties is stored for quick access, allowing for faster navigation in the **Replay Timeline**.
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As a side effect, certain features like particles and second skin layers will not be rendered in the preview.
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By default, **Quick Mode** is toggled with `Q`.
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## Player Overview [overview]
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## Player Overview [overview]
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The **Player Overview** Screen
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The **Player Overview** Screen
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