Added Quick Mode section and reference from timeline jumping; including clock icon

This commit is contained in:
LindaJuffermans
2020-07-21 21:49:56 +02:00
parent 2ab92f554f
commit 3d7d51e2e0
3 changed files with 9 additions and 1 deletions

View File

@@ -107,7 +107,7 @@ The minimum Speed value is **0.1 times** the normal Minecraft Tick Speed, and th
To the right of the Speed Slider, there is the **Replay Timeline**.
On the Replay Timeline, you see a yellow cursor indicating your current position in the Replay.
By clicking somewhere on this Timeline, you will travel in time towards the specified point in time.
Please note that it takes longer to do larger steps in time or to jump backwards in time.
Please note that it takes longer to do larger steps in time or to jump backwards in time (see also [Quick Mode](#replaying-quickmode)).
## Camera Paths [paths]
### Introduction [intro]
@@ -429,6 +429,14 @@ If you have a Replay in a dark setting (for example at nighttime, or in a cave)
This works as a replacement for the **Night Vision Potion Effect**, without the side effect of a weird sky color.
## Quick Mode [quickmode] (Minecraft 1.9 and up)
![](img/quickmode-icon.jpg)
In **Quick Mode**, this clock symbol is displayed in the lower right corner of the screen.
When you first enable **Quick Mode** in a replay, an internal reference of certain entity and block properties is stored for quick access, allowing for faster navigation in the **Replay Timeline**.
As a side effect, certain features like particles and second skin layers will not be rendered in the preview.
By default, **Quick Mode** is toggled with `Q`.
## Player Overview [overview]
![](img/player-overview.jpg)
The **Player Overview** Screen