thin lens aproximation mode MVP
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@@ -1,21 +0,0 @@
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package com.replaymod.render.capturer;
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public final class RealLensCameraContext {
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private static final ThreadLocal<RealLensOpenGlFrameCapturer.Data> CURRENT =
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new ThreadLocal<>();
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private RealLensCameraContext() {}
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public static void set(RealLensOpenGlFrameCapturer.Data data) {
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CURRENT.set(data);
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}
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public static RealLensOpenGlFrameCapturer.Data get() {
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return CURRENT.get();
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}
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public static void clear() {
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CURRENT.remove();
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}
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}
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@@ -12,8 +12,8 @@ public class RealLensOpenGlFrameCapturer
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public static class Data implements CaptureData {
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public final float dx, dy, dz;
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public final float yaw, pitch;
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public float dx, dy, dz;
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public float yaw, pitch;
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public Data(float dx, float dy, float dz,
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float yaw, float pitch) {
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@@ -25,12 +25,47 @@ public class RealLensOpenGlFrameCapturer
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}
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}
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private static final Data[] CAMERAS = {
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new Data( 0.25f, 0.00f, 0f, 0f, 0f),
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new Data( 0.00f, 0.25f, 0f, 0f, 0f),
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new Data(-0.25f, 0.00f, 0f, 0f, 0f),
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new Data( 0.00f, -0.25f, 0f, 0f, 0f)
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};
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private static Data[] golden_disk(int n, float r) {
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Data[] points = new Data[n];
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final float GOLDEN_ANGLE = (float) (Math.PI * (3.0 - Math.sqrt(5.0)));
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for (int i = 0; i < n; i++) {
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float rr = r * (float) Math.sqrt((float) i / n);
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float t = i * GOLDEN_ANGLE;
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points[i] = new Data(
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rr * (float) Math.cos(t),
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rr * (float) Math.sin(t),
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0f, 0f, 0f
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);
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}
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return points;
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}
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private static final float FOCAL_DISTANCE = 5.0f;
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private static final float APERTURE_RADIUS = 0.05f;
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private static final int SAMPLES = 64;
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private static Data[] calculateCameras() {
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Data[] cameras = golden_disk(SAMPLES, APERTURE_RADIUS);
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for (Data cam : cameras) {
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// Направление от смещённой камеры к фокальной точке (0, 0, FOCAL_DISTANCE)
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float dirX = 0 - cam.dx;
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float dirY = 0 - cam.dy;
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float dirZ = FOCAL_DISTANCE - cam.dz;
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// Вычисляем yaw и pitch из направления
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cam.yaw = (float) -Math.toDegrees(Math.atan2(dirX, dirZ));
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cam.pitch = (float) Math.toDegrees(Math.atan2(dirY, Math.sqrt(dirX*dirX + dirZ*dirZ)));
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}
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return cameras;
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}
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public RealLensOpenGlFrameCapturer(
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WorldRenderer worldRenderer,
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@@ -41,30 +76,19 @@ public class RealLensOpenGlFrameCapturer
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@Override
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public Map<Channel, RealLensOpenGlFrame> process() {
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float partialTicks = renderInfo.updateForNextFrame();
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int frameId = framesDone++;
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OpenGlFrame[] frames = new OpenGlFrame[CAMERAS.length];
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Data[] cameras = calculateCameras();
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try {
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for (int i = 0; i < CAMERAS.length; i++) {
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OpenGlFrame[] frames = new OpenGlFrame[cameras.length];
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RealLensCameraContext.set(CAMERAS[i]);
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frames[i] = renderFrame(
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frameId,
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partialTicks,
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CAMERAS[i]
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);
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}
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} finally {
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RealLensCameraContext.clear();
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for (int i = 0; i < cameras.length; i++) {
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// CAMERAS[i] передаётся в renderFrame → worldRenderer.renderWorld(partialTicks, CAMERAS[i])
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// → EntityRendererHandler.data = CAMERAS[i] (автоматически)
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frames[i] = renderFrame(frameId, partialTicks, cameras[i]);
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}
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return Collections.singletonMap(
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Channel.BRGA,
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new RealLensOpenGlFrame(frames)
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);
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return Collections.singletonMap(Channel.BRGA, new RealLensOpenGlFrame(frames));
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}
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}
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@@ -1,10 +1,10 @@
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package com.replaymod.render.mixin;
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import com.replaymod.render.capturer.RealLensOpenGlFrameCapturer;
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import com.replaymod.render.capturer.RealLensCameraContext;
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import com.replaymod.render.hooks.EntityRendererHandler;
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import net.minecraft.client.render.GameRenderer;
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import net.minecraft.client.util.math.MatrixStack;
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import net.minecraft.client.util.math.Vector3f;
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import net.minecraft.util.math.Matrix4f;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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@@ -18,7 +18,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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//#endif
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@Mixin(GameRenderer.class)
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public abstract class Mixin_RealLens_Camera {
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public abstract class Mixin_RealLens_Camera implements EntityRendererHandler.IEntityRenderer {
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//#if MC>=12005
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//#if MC>=12100
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@@ -31,10 +31,8 @@ public abstract class Mixin_RealLens_Camera {
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@Inject(method = "renderWorld", at = @At("HEAD"))
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private void realLens_applyCameraTransform(float partialTicks, long frameStartNano, MatrixStack matrixStack, CallbackInfo ci) {
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//#endif
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RealLensOpenGlFrameCapturer.Data cam = RealLensCameraContext.get();
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if (cam == null) {
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System.out.println("renderWorld WITHOUT camera context!");
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EntityRendererHandler handler = replayModRender_getHandler();
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if (!(handler != null && handler.data instanceof RealLensOpenGlFrameCapturer.Data)) {
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//#if MC>=12005
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//$$ return matrix;
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//#else
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@@ -42,14 +40,22 @@ public abstract class Mixin_RealLens_Camera {
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//#endif
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}
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RealLensOpenGlFrameCapturer.Data cam = (RealLensOpenGlFrameCapturer.Data) handler.data;
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//#if MC>=12005
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//$$ matrix.translateLocal(cam.dx, cam.dy, cam.dz);
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//$$ return matrix;
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//#else
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matrixStack.translate(cam.dx, cam.dy, cam.dz);
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//#endif
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// In Mixin_RealLens_Camera, add rotation after translation
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//#if MC>=12005
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//$$ return matrix;
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//$$ matrix.rotateLocal((float) Math.toRadians(cam.pitch), 1, 0, 0);
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//$$ matrix.rotateLocal((float) Math.toRadians(cam.yaw), 0, 1, 0);
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//#else
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matrixStack.multiply(Vector3f.POSITIVE_X.getDegreesQuaternion(cam.pitch));
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matrixStack.multiply(Vector3f.POSITIVE_Y.getDegreesQuaternion(cam.yaw));
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//#endif
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}
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}
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@@ -55,9 +55,9 @@ public class RealLensToBitmapProcessor
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int a = (bpp == 4) ? (converted.get(i + 3) & 0xFF) : 255;
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// swap R and B here
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accumulator[i] += r;
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accumulator[i] += b;
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accumulator[i + 1] += g;
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accumulator[i + 2] += b;
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accumulator[i + 2] += r;
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if (bpp == 4) {
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accumulator[i + 3] += a;
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