Tweaked the indicator positions
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@@ -23,7 +23,7 @@ import com.replaymod.core.events.PostRenderCallback;
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public class FullBrightness extends EventRegistrations implements Extra {
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private ReplayModReplay module;
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private final IGuiImage indicator = new GuiImage().setTexture(ReplayMod.TEXTURE, 90, 20, 19, 13).setSize(19, 13);
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private final IGuiImage indicator = new GuiImage().setTexture(ReplayMod.TEXTURE, 90, 20, 19, 16).setSize(19, 16);
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private MinecraftClient mc;
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private boolean active;
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@@ -59,7 +59,6 @@ public class QuickMode extends EventRegistrations implements Extra {
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}
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private void updateIndicator(GuiReplayOverlay overlay) {
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System.out.println("QuickMode::updateIndicator; active=" + (active ? "T" : "F"));
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if (active) {
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overlay.statusIndicatorPanel.addElements(new HorizontalLayout.Data(2), indicator);
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} else {
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@@ -57,7 +57,7 @@ public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
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* This is not used by the replay module itself but may be used by other modules/extras to show
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* when they're active.
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*/
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public final GuiPanel statusIndicatorPanel = new GuiPanel(this).setSize(100, 20)
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public final GuiPanel statusIndicatorPanel = new GuiPanel(this).setSize(100, 16)
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.setLayout(new HorizontalLayout(HorizontalLayout.Alignment.RIGHT).setSpacing(5));
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private final EventHandler eventHandler = new EventHandler();
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@@ -78,7 +78,7 @@ public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
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pos(topPanel, 10, 10);
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size(topPanel, width - 20, 20);
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pos(statusIndicatorPanel, width / 2, height - 25);
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pos(statusIndicatorPanel, width / 2, height - 21);
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width(statusIndicatorPanel, width / 2 - 5);
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}
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});
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Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 12 KiB |
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