Tweaked the indicator positions

This commit is contained in:
LindaJuffermans
2020-07-15 21:44:48 +02:00
parent a94f417822
commit 3aea7cdca4
4 changed files with 3 additions and 4 deletions

View File

@@ -23,7 +23,7 @@ import com.replaymod.core.events.PostRenderCallback;
public class FullBrightness extends EventRegistrations implements Extra {
private ReplayModReplay module;
private final IGuiImage indicator = new GuiImage().setTexture(ReplayMod.TEXTURE, 90, 20, 19, 13).setSize(19, 13);
private final IGuiImage indicator = new GuiImage().setTexture(ReplayMod.TEXTURE, 90, 20, 19, 16).setSize(19, 16);
private MinecraftClient mc;
private boolean active;

View File

@@ -59,7 +59,6 @@ public class QuickMode extends EventRegistrations implements Extra {
}
private void updateIndicator(GuiReplayOverlay overlay) {
System.out.println("QuickMode::updateIndicator; active=" + (active ? "T" : "F"));
if (active) {
overlay.statusIndicatorPanel.addElements(new HorizontalLayout.Data(2), indicator);
} else {

View File

@@ -57,7 +57,7 @@ public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
* This is not used by the replay module itself but may be used by other modules/extras to show
* when they're active.
*/
public final GuiPanel statusIndicatorPanel = new GuiPanel(this).setSize(100, 20)
public final GuiPanel statusIndicatorPanel = new GuiPanel(this).setSize(100, 16)
.setLayout(new HorizontalLayout(HorizontalLayout.Alignment.RIGHT).setSpacing(5));
private final EventHandler eventHandler = new EventHandler();
@@ -78,7 +78,7 @@ public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
pos(topPanel, 10, 10);
size(topPanel, width - 20, 20);
pos(statusIndicatorPanel, width / 2, height - 25);
pos(statusIndicatorPanel, width / 2, height - 21);
width(statusIndicatorPanel, width / 2 - 5);
}
});

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