Fix F1 not functioning on 1.14+ while replay gui is focused
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@@ -200,7 +200,7 @@ public class GuiReplayOverlay extends AbstractGuiOverlay<GuiReplayOverlay> {
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//#if MC>=11400
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//#if MC>=11400
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{ on(KeyEventCallback.EVENT, (int key, int scanCode, int action, int modifiers) -> onKeyInput(key, action)); }
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{ on(KeyEventCallback.EVENT, (int key, int scanCode, int action, int modifiers) -> onKeyInput(key, action)); }
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private void onKeyInput(int key, int action) {
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private void onKeyInput(int key, int action) {
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if (action != 0) return;
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if (action != GLFW.GLFW_PRESS) return;
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//#else
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//#else
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//$$ @SubscribeEvent
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//$$ @SubscribeEvent
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//$$ public void onKeyInput(InputEvent.KeyInputEvent event) {
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//$$ public void onKeyInput(InputEvent.KeyInputEvent event) {
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