Crosshairs are visible while in Replay Viewer (to indicate a spectate-able entity)
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@@ -17,7 +17,6 @@ public class ReplayGuiRegistry {
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GuiIngameForge.renderHotbar = false;
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GuiIngameForge.renderHotbar = false;
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GuiIngameForge.renderFood = false;
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GuiIngameForge.renderFood = false;
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GuiIngameForge.renderBossHealth = false;
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GuiIngameForge.renderBossHealth = false;
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GuiIngameForge.renderCrosshairs = false;
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GuiIngameForge.renderHelmet = false;
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GuiIngameForge.renderHelmet = false;
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GuiIngameForge.renderPortal = false;
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GuiIngameForge.renderPortal = false;
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GuiIngameForge.renderHealthMount = false;
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GuiIngameForge.renderHealthMount = false;
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@@ -37,7 +36,6 @@ public class ReplayGuiRegistry {
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GuiIngameForge.renderHotbar = true;
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GuiIngameForge.renderHotbar = true;
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GuiIngameForge.renderFood = true;
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GuiIngameForge.renderFood = true;
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GuiIngameForge.renderBossHealth = true;
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GuiIngameForge.renderBossHealth = true;
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GuiIngameForge.renderCrosshairs = true;
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GuiIngameForge.renderHelmet = true;
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GuiIngameForge.renderHelmet = true;
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GuiIngameForge.renderPortal = true;
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GuiIngameForge.renderPortal = true;
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GuiIngameForge.renderHealthMount = true;
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GuiIngameForge.renderHealthMount = true;
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