Crosshairs are visible while in Replay Viewer (to indicate a spectate-able entity)

This commit is contained in:
CrushedPixel
2015-06-02 19:04:31 +02:00
parent de16d9a533
commit 37dd104968

View File

@@ -17,7 +17,6 @@ public class ReplayGuiRegistry {
GuiIngameForge.renderHotbar = false;
GuiIngameForge.renderFood = false;
GuiIngameForge.renderBossHealth = false;
GuiIngameForge.renderCrosshairs = false;
GuiIngameForge.renderHelmet = false;
GuiIngameForge.renderPortal = false;
GuiIngameForge.renderHealthMount = false;
@@ -37,7 +36,6 @@ public class ReplayGuiRegistry {
GuiIngameForge.renderHotbar = true;
GuiIngameForge.renderFood = true;
GuiIngameForge.renderBossHealth = true;
GuiIngameForge.renderCrosshairs = true;
GuiIngameForge.renderHelmet = true;
GuiIngameForge.renderPortal = true;
GuiIngameForge.renderHealthMount = true;