Added prerequisites for future Camera Tilt feature

This commit is contained in:
CrushedPixel
2015-05-05 10:52:06 +02:00
parent a0c204d29d
commit 36eab58705
7 changed files with 56 additions and 4 deletions

View File

@@ -16,6 +16,8 @@ public class KeybindRegistry {
public static final String KEY_CLEAR_KEYFRAMES = "replaymod.input.clearkeyframes";
public static final String KEY_SYNC_TIMELINE = "replaymod.input.synctimeline";
public static final String KEY_KEYFRAME_PRESETS = "replaymod.input.keyframerepository";
public static final String KEY_ROTATE_CLOCKWISE = "replaymod.input.rotateclockwise";
public static final String KEY_ROTATE_COUNTERCLOCKWISE = "replaymod.input.rotatecounterclockwise";
private static Minecraft mc = Minecraft.getMinecraft();
public static void initialize() {
@@ -27,6 +29,8 @@ public class KeybindRegistry {
bindings.add(new KeyBinding(KEY_SYNC_TIMELINE, Keyboard.KEY_V, "replaymod.title"));
bindings.add(new KeyBinding(KEY_CLEAR_KEYFRAMES, Keyboard.KEY_C, "replaymod.title"));
bindings.add(new KeyBinding(KEY_KEYFRAME_PRESETS, Keyboard.KEY_X, "replaymod.title"));
bindings.add(new KeyBinding(KEY_ROTATE_CLOCKWISE, Keyboard.KEY_L, "replaymod.title"));
bindings.add(new KeyBinding(KEY_ROTATE_COUNTERCLOCKWISE, Keyboard.KEY_K, "replaymod.title"));
mc.gameSettings.keyBindings = bindings.toArray(new KeyBinding[bindings.size()]);