Added prerequisites for future Camera Tilt feature
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@@ -657,7 +657,7 @@ public class GuiReplayOverlay extends Gui {
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private void addPlaceKeyframe() {
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Entity cam = mc.getRenderViewEntity();
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if(cam == null) return;
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ReplayHandler.addKeyframe(new PositionKeyframe(ReplayHandler.getRealTimelineCursor(), new Position(cam.posX, cam.posY, cam.posZ, cam.rotationPitch, cam.rotationYaw)));
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ReplayHandler.addKeyframe(new PositionKeyframe(ReplayHandler.getRealTimelineCursor(), new Position(cam.posX, cam.posY, cam.posZ, cam.rotationPitch, cam.rotationYaw, ReplayHandler.getCameraTilt())));
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}
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private void addTimeKeyframe() {
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@@ -677,7 +677,7 @@ public class GuiReplayOverlay extends Gui {
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private boolean isClick() {
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if(Mouse.isButtonDown(0)) {
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boolean bef = new Boolean(mouseDwn);
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boolean bef = mouseDwn;
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mouseDwn = true;
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return !bef;
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} else {
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