Fix camera path export roll being inverted (fixes #427)
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@@ -91,7 +91,7 @@ public class CameraPathExporter {
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quatYaw.setFromAxisAngle(new Vector4f(0, -1, 0, (float) Math.toRadians(yaw)));
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quatYaw.setFromAxisAngle(new Vector4f(0, -1, 0, (float) Math.toRadians(yaw)));
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quatPitch.setFromAxisAngle(new Vector4f(-1, 0, 0, (float) Math.toRadians(pitch)));
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quatPitch.setFromAxisAngle(new Vector4f(-1, 0, 0, (float) Math.toRadians(pitch)));
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quatRoll.setFromAxisAngle(new Vector4f(0, 0, 1, (float) Math.toRadians(roll)));
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quatRoll.setFromAxisAngle(new Vector4f(0, 0, -1, (float) Math.toRadians(roll)));
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Quaternion quaternion = new Quaternion(0, 0, 0, 1);
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Quaternion quaternion = new Quaternion(0, 0, 0, 1);
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Quaternion.mul(quaternion, quatYaw, quaternion);
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Quaternion.mul(quaternion, quatYaw, quaternion);
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