Get render module compiling on 1.13

This commit is contained in:
Jonas Herzig
2019-03-01 15:16:59 +01:00
parent 641014b0d1
commit 344a550dc1
38 changed files with 632 additions and 327 deletions

View File

@@ -8,6 +8,7 @@ import com.replaymod.core.handler.MainMenuHandler;
import com.replaymod.core.utils.OpenGLUtils;
import com.replaymod.core.versions.MCVer;
import com.replaymod.recording.ReplayModRecording;
import com.replaymod.render.ReplayModRender;
import com.replaymod.replay.ReplayModReplay;
import com.replaymod.replaystudio.util.I18n;
import de.johni0702.minecraft.gui.container.GuiScreen;
@@ -163,6 +164,7 @@ public class ReplayMod implements Module {
modules.add(this);
modules.add(new ReplayModRecording(this));
modules.add(new ReplayModReplay(this));
modules.add(new ReplayModRender(this));
//#if MC>=11300
settingsRegistry.register();

View File

@@ -345,8 +345,7 @@ public class MCVer {
return world.playerEntities;
}
/* FIXME
public static BooleanState fog() {
public static GlStateManager.BooleanState fog() {
//#if MC>=11300
return GlStateManager.FOG.fog;
//#else
@@ -362,7 +361,7 @@ public class MCVer {
//#endif
}
public static void fog(BooleanState fog) {
public static void fog(GlStateManager.BooleanState fog) {
//#if MC>=11300
GlStateManager.FOG.fog = fog;
//#else
@@ -378,7 +377,7 @@ public class MCVer {
//#endif
}
public static BooleanState texture2DState(int index) {
public static GlStateManager.BooleanState texture2DState(int index) {
//#if MC>=11300
return GlStateManager.TEXTURES[index].texture2DState;
//#else
@@ -390,7 +389,7 @@ public class MCVer {
//#endif
}
public static void texture2DState(int index, BooleanState texture2DState) {
public static void texture2DState(int index, GlStateManager.BooleanState texture2DState) {
//#if MC>=11300
GlStateManager.TEXTURES[index].texture2DState = texture2DState;
//#else
@@ -401,7 +400,6 @@ public class MCVer {
//#endif
//#endif
}
*/
public static void ServerList_saveSingleServer(ServerData serverData) {
//#if MC>=10904
@@ -612,6 +610,14 @@ public class MCVer {
//#endif
}
public static long milliTime() {
//#if MC>=11300
return Util.milliTime();
//#else
//$$ return Minecraft.getSystemTime();
//#endif
}
public static File Minecraft_mcDataDir(Minecraft mc) {
//#if MC>=11300
return mc.gameDir;