Fix player being invisible after respawn

Remove unused PlayerRespawnEvent handler
This commit is contained in:
johni0702
2015-09-06 15:13:10 +02:00
parent eb8d9f5844
commit 33d1d03732
2 changed files with 24 additions and 13 deletions

View File

@@ -19,7 +19,6 @@ import net.minecraftforge.event.entity.player.PlayerSleepInBedEvent;
import net.minecraftforge.event.entity.player.PlayerUseItemEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemPickupEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.PlayerRespawnEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent.PlayerTickEvent;
@@ -43,6 +42,15 @@ public class RecordingHandler {
}
}
public void onPlayerRespawn() {
if(!ConnectionEventHandler.isRecording()) return;
try {
ConnectionEventHandler.insertPacket(spawnPlayer(mc.thePlayer));
} catch(Exception e) {
e.printStackTrace();
}
}
private S0CPacketSpawnPlayer spawnPlayer(EntityPlayer player) {
try {
S0CPacketSpawnPlayer packet = new S0CPacketSpawnPlayer();
@@ -271,18 +279,6 @@ public class RecordingHandler {
}
}
@SubscribeEvent
public void onRespawn(PlayerRespawnEvent event) {
if(!ConnectionEventHandler.isRecording()) return;
try {
//destroy entity, then respawn
ConnectionEventHandler.insertPacket(new S13PacketDestroyEntities(mc.thePlayer.getEntityId()));
ConnectionEventHandler.insertPacket(spawnPlayer(mc.thePlayer));
} catch(Exception e) {
e.printStackTrace();
}
}
@SubscribeEvent
public void onStartEating(PlayerUseItemEvent.Start event) {
if(!ConnectionEventHandler.isRecording()) return;