Update to 1.11.2
This commit is contained in:
@@ -110,12 +110,12 @@ public class ReplayHandler {
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channel.close().awaitUninterruptibly();
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if (mc.thePlayer instanceof CameraEntity) {
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mc.thePlayer.setDead();
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if (mc.player instanceof CameraEntity) {
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mc.player.setDead();
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}
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if (mc.theWorld != null) {
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mc.theWorld.sendQuittingDisconnectingPacket();
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if (mc.world != null) {
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mc.world.sendQuittingDisconnectingPacket();
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mc.loadWorld(null);
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}
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@@ -241,7 +241,7 @@ public class ReplayHandler {
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* @return {@code true} if the camera is the view entity, {@code false} otherwise
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*/
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public boolean isCameraView() {
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return mc.thePlayer instanceof CameraEntity && mc.thePlayer == mc.getRenderViewEntity();
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return mc.player instanceof CameraEntity && mc.player == mc.getRenderViewEntity();
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}
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/**
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@@ -249,7 +249,7 @@ public class ReplayHandler {
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* @return The camera entity or {@code null} if it does not yet exist
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*/
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public CameraEntity getCameraEntity() {
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return mc.thePlayer instanceof CameraEntity ? (CameraEntity) mc.thePlayer : null;
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return mc.player instanceof CameraEntity ? (CameraEntity) mc.player : null;
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}
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public UUID getSpectatedUUID() {
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@@ -329,7 +329,7 @@ public class ReplayHandler {
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replaySender.setReplaySpeed(0);
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mc.getConnection().getNetworkManager().processReceivedPackets();
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for (Entity entity : mc.theWorld.loadedEntityList) {
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for (Entity entity : mc.world.loadedEntityList) {
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if (entity instanceof EntityOtherPlayerMP) {
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EntityOtherPlayerMP e = (EntityOtherPlayerMP) entity;
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e.setPosition(e.otherPlayerMPX, e.otherPlayerMPY, e.otherPlayerMPZ);
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@@ -257,8 +257,8 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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// Entity#addedToChunk is not set and it is therefore not updated every tick.
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// To counteract this, we need to manually update it's position if it hasn't been added
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// to any chunk yet.
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if (mc.theWorld != null) {
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for (EntityPlayer playerEntity : mc.theWorld.playerEntities) {
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if (mc.world != null) {
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for (EntityPlayer playerEntity : mc.world.playerEntities) {
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if (!playerEntity.addedToChunk && playerEntity instanceof EntityOtherPlayerMP) {
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playerEntity.onLivingUpdate();
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}
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@@ -292,7 +292,7 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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// If we do not give minecraft time to tick, there will be dead entity artifacts left in the world
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// Therefore we have to remove all loaded, dead entities manually if we are in sync mode.
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// We do this after every SpawnX packet and after the destroy entities packet.
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if (!asyncMode && mc.theWorld != null) {
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if (!asyncMode && mc.world != null) {
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if (p instanceof SPacketSpawnPlayer
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|| p instanceof SPacketSpawnObject
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|| p instanceof SPacketSpawnMob
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@@ -300,7 +300,7 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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|| p instanceof SPacketSpawnPainting
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|| p instanceof SPacketSpawnExperienceOrb
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|| p instanceof SPacketDestroyEntities) {
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World world = mc.theWorld;
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World world = mc.world;
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for (int i = 0; i < world.loadedEntityList.size(); ++i) {
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Entity entity = world.loadedEntityList.get(i);
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if (entity.isDead) {
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@@ -331,7 +331,7 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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ByteBuf bb = Unpooled.wrappedBuffer(bytes);
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PacketBuffer pb = new PacketBuffer(bb);
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int i = pb.readVarIntFromBuffer();
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int i = pb.readVarInt();
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Packet p = EnumConnectionState.PLAY.getPacket(EnumPacketDirection.CLIENTBOUND, i);
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p.readPacketData(pb);
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@@ -460,7 +460,7 @@ public class ReplaySender extends ChannelInboundHandlerAdapter {
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@Override
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@SuppressWarnings("unchecked")
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public Void call() {
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if (mc.theWorld == null || !mc.isCallingFromMinecraftThread()) {
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if (mc.world == null || !mc.isCallingFromMinecraftThread()) {
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synchronized(mc.scheduledTasks) {
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mc.scheduledTasks.add(ListenableFutureTask.create(this));
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}
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@@ -39,7 +39,7 @@ import java.util.function.Function;
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/**
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* The camera entity used as the main player entity during replay viewing.
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* During a replay {@link Minecraft#thePlayer} should be an instance of this class.
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* During a replay {@link Minecraft#player} should be an instance of this class.
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* Camera movement is controlled by a separate {@link CameraController}.
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*/
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public class CameraEntity extends EntityPlayerSP {
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@@ -156,9 +156,9 @@ public class CameraEntity extends EntityPlayerSP {
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// entity is recreated and we have to spectate a new entity
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UUID spectating = ReplayModReplay.instance.getReplayHandler().getSpectatedUUID();
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if (spectating != null && (view.getUniqueID() != spectating
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|| view.worldObj != worldObj)
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|| worldObj.getEntityByID(view.getEntityId()) != view) {
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view = worldObj.getPlayerEntityByUUID(spectating);
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|| view.world != world)
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|| world.getEntityByID(view.getEntityId()) != view) {
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view = world.getPlayerEntityByUUID(spectating);
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if (view != null) {
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mc.setRenderViewEntity(view);
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} else {
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@@ -177,17 +177,17 @@ public class CameraEntity extends EntityPlayerSP {
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@Override
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public void preparePlayerToSpawn() {
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// Make sure our world is up-to-date in case of world changes
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if (mc.theWorld != null) {
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worldObj = mc.theWorld;
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if (mc.world != null) {
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world = mc.world;
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}
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super.preparePlayerToSpawn();
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}
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@Override
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public void setAngles(float yaw, float pitch) {
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public void setRotation(float yaw, float pitch) {
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if (mc.getRenderViewEntity() == this) {
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// Only update camera rotation when the camera is the view
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super.setAngles(yaw, pitch);
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super.setRotation(yaw, pitch);
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}
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}
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@@ -439,8 +439,8 @@ public class CameraEntity extends EntityPlayerSP {
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mc.entityRenderer.itemRenderer.itemStackOffHand = player.getItemStackFromSlot(EntityEquipmentSlot.OFFHAND);
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mc.thePlayer.renderArmYaw = mc.thePlayer.prevRenderArmYaw = player.rotationYaw;
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mc.thePlayer.renderArmPitch = mc.thePlayer.prevRenderArmPitch = player.rotationPitch;
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mc.player.renderArmYaw = mc.player.prevRenderArmYaw = player.rotationYaw;
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mc.player.renderArmPitch = mc.player.prevRenderArmPitch = player.rotationPitch;
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}
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}
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}
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@@ -58,7 +58,7 @@ public class GuiMarkerTimeline extends AbstractGuiTimeline<GuiMarkerTimeline> im
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protected void drawMarker(GuiRenderer renderer, ReadableDimension size, Marker marker) {
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int visibleLength = (int) (getLength() * getZoom());
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int markerPos = MathHelper.clamp_int(marker.getTime(), getOffset(), getOffset() + visibleLength);
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int markerPos = MathHelper.clamp(marker.getTime(), getOffset(), getOffset() + visibleLength);
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double positionInVisible = markerPos - getOffset();
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double fractionOfVisible = positionInVisible / visibleLength;
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int markerX = (int) (BORDER_LEFT + fractionOfVisible * (size.getWidth() - BORDER_LEFT - BORDER_RIGHT));
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@@ -99,7 +99,7 @@ public class GuiMarkerTimeline extends AbstractGuiTimeline<GuiMarkerTimeline> im
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int visibleLength = (int) (getLength() * getZoom());
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int contentWidth = lastSize.getWidth() - BORDER_LEFT - BORDER_RIGHT;
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for (Marker marker : replayHandler.getMarkers()) {
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int markerPos = MathHelper.clamp_int(marker.getTime(), getOffset(), getOffset() + visibleLength);
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int markerPos = MathHelper.clamp(marker.getTime(), getOffset(), getOffset() + visibleLength);
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double positionInVisible = markerPos - getOffset();
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double fractionOfVisible = positionInVisible / visibleLength;
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int markerX = (int) (BORDER_LEFT + fractionOfVisible * contentWidth);
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@@ -17,7 +17,7 @@ public abstract class MixinGuiSpectator {
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@Inject(method = "onHotbarSelected", at = @At("HEAD"), cancellable = true)
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public void isInReplay(int i, CallbackInfo ci) {
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// Prevent spectator gui from opening while in a replay
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if (mc.thePlayer instanceof CameraEntity) {
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if (mc.player instanceof CameraEntity) {
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ci.cancel();
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}
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}
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@@ -33,8 +33,8 @@ public abstract class MixinPlayerControllerMP {
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@Inject(method = "isSpectator", at=@At("HEAD"), cancellable = true)
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private void replayModReplay_isSpectator(CallbackInfoReturnable<Boolean> ci) {
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if (mc.thePlayer instanceof CameraEntity) { // this check should in theory not be required
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ci.setReturnValue(mc.thePlayer.isSpectator());
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if (mc.player instanceof CameraEntity) { // this check should in theory not be required
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ci.setReturnValue(mc.player.isSpectator());
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}
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}
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}
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@@ -14,7 +14,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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public abstract class MixinRenderArmorStand {
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@Inject(method = "canRenderName", at = @At("HEAD"), cancellable = true)
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private void replayModReplay_canRenderInvisibleName(EntityArmorStand entity, CallbackInfoReturnable<Boolean> ci) {
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EntityPlayer thePlayer = Minecraft.getMinecraft().thePlayer;
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EntityPlayer thePlayer = Minecraft.getMinecraft().player;
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if (thePlayer instanceof CameraEntity && entity.isInvisible()) {
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ci.setReturnValue(false);
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}
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@@ -15,7 +15,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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public abstract class MixinRenderLivingBase {
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@Inject(method = "canRenderName", at = @At("HEAD"), cancellable = true)
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private void replayModReplay_canRenderInvisibleName(EntityLivingBase entity, CallbackInfoReturnable<Boolean> ci) {
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EntityPlayer thePlayer = Minecraft.getMinecraft().thePlayer;
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EntityPlayer thePlayer = Minecraft.getMinecraft().player;
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if (thePlayer instanceof CameraEntity && entity.isInvisible()) {
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ci.setReturnValue(false);
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}
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@@ -43,8 +43,8 @@ public abstract class MixinViewFrustum {
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return;
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}
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int i = MathHelper.floor_double(viewEntityX) - 8;
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int j = MathHelper.floor_double(viewEntityZ) - 8;
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int i = MathHelper.floor(viewEntityX) - 8;
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int j = MathHelper.floor(viewEntityZ) - 8;
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int k = this.countChunksX * 16;
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for (int l = 0; l < this.countChunksX; ++l) {
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