Added Keybinding to toggle Path Preview Visibility
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@@ -173,5 +173,9 @@ public class KeyInputHandler {
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if(kb.getKeyDescription().equals(KeybindRegistry.KEY_KEYFRAME_PRESETS) && (kb.isPressed() || kb.getKeyCode() == keyCode)) {
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mc.displayGuiScreen(new GuiKeyframeRepository(ReplayHandler.getKeyframeRepository()));
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}
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if(kb.getKeyDescription().equals(KeybindRegistry.KEY_PATH_PREVIEW) && (kb.isPressed() || kb.getKeyCode() == keyCode)) {
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ReplayMod.replaySettings.setShowPathPreview(!ReplayMod.replaySettings.showPathPreview());
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}
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}
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}
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@@ -21,6 +21,7 @@ public class KeybindRegistry {
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public static final String KEY_RESET_TILT = "replaymod.input.resettilt";
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public static final String KEY_PLAY_PAUSE = "replaymod.input.playpause";
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public static final String KEY_ADD_MARKER = "replaymod.input.marker";
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public static final String KEY_PATH_PREVIEW = "replaymod.input.pathpreview";
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private static Minecraft mc = Minecraft.getMinecraft();
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public static void initialize() {
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@@ -37,6 +38,7 @@ public class KeybindRegistry {
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bindings.add(new KeyBinding(KEY_RESET_TILT, Keyboard.KEY_K, "replaymod.title"));
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bindings.add(new KeyBinding(KEY_ROLL_COUNTERCLOCKWISE, Keyboard.KEY_J, "replaymod.title"));
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bindings.add(new KeyBinding(KEY_PLAY_PAUSE, Keyboard.KEY_P, "replaymod.title"));
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bindings.add(new KeyBinding(KEY_PATH_PREVIEW, Keyboard.KEY_H, "replaymod.title"));
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mc.gameSettings.keyBindings = bindings.toArray(new KeyBinding[bindings.size()]);
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@@ -232,6 +232,7 @@ replaymod.input.rollcounterclockwise=Roll Counterclockwise
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replaymod.input.resettilt=Reset Camera Tilt
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replaymod.input.playpause=Play/Pause Replay
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replaymod.input.marker=Add Event Marker
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replaymod.input.pathpreview=Toggle Path Preview
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#Keyframe Presets GUI
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replaymod.gui.keyframerepository.title=Keyframe Repository
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