Instead of using AdvancedPosition objects with a value for spectatedEntityID, use SpectatorData objects for Spectator Keyframes. This allows us to add more options to Spectator Keyframes.
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@@ -4,6 +4,7 @@ import eu.crushedpixel.replaymod.ReplayMod;
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import eu.crushedpixel.replaymod.gui.GuiVideoRenderer;
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import eu.crushedpixel.replaymod.holders.AdvancedPosition;
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import eu.crushedpixel.replaymod.holders.Keyframe;
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import eu.crushedpixel.replaymod.holders.SpectatorData;
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import eu.crushedpixel.replaymod.holders.TimestampValue;
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import eu.crushedpixel.replaymod.interpolation.*;
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import eu.crushedpixel.replaymod.renderer.ChunkLoadingRenderGlobal;
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@@ -238,8 +239,10 @@ public class VideoRenderer implements RenderInfo {
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//if it's between two spectator keyframes sharing the same entity, spectate this entity
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if(lastPos != null && nextPos != null) {
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if(lastPos.getValue().getSpectatedEntityID() != null && nextPos.getValue().getSpectatedEntityID() != null) {
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if(lastPos.getValue().getSpectatedEntityID().equals(nextPos.getValue().getSpectatedEntityID())) {
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if(lastPos.getValue() instanceof SpectatorData && nextPos.getValue() instanceof SpectatorData) {
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SpectatorData lastSpec = (SpectatorData)lastPos.getValue();
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SpectatorData nextSpec = (SpectatorData)nextPos.getValue();
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if(lastSpec.getSpectatedEntityID() == nextSpec.getSpectatedEntityID()) {
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spectating = true;
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}
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}
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@@ -257,9 +260,8 @@ public class VideoRenderer implements RenderInfo {
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mc.entityRenderer.fovModifierHand = mc.entityRenderer.fovModifierHandPrev = 1;
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}
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} else {
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ReplayHandler.spectateEntity(mc.theWorld.getEntityByID(lastPos.getValue().getSpectatedEntityID()));
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ReplayHandler.spectateEntity(mc.theWorld.getEntityByID(((SpectatorData)lastPos.getValue()).getSpectatedEntityID()));
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}
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}
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private void updateTime(Timer timer, int framesDone) {
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